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graphic issues on far objects

Posted: 2010-01-29 12:40
by MaksV
I have Win 7, latest Direct X and Radeon 4890. All video setting in PR set to High, 8x antialiasing. Sometime far objects near to limit of visible range become to white. This is a objects that near to ground, like foots of soldier. Please look image on link
http://72.232.246.186/screen149-1.png
Is it possible to fix issue?

Re: graphic issues on far objects

Posted: 2010-01-29 12:48
by Robbi
Nope, its a shader issue with BF2 and newer cards. Its easy tank trace hacks though :p

I'm sure their isnt a fix, but I may be enlightened by someone else?

Re: graphic issues on far objects

Posted: 2010-01-29 20:57
by bad_nade
It's a feature of BF2 engine which happens inside the BF2's fog of war in spots where terrain and objects intersect.