do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-05 21:20
by npsxbox
really? I joined a game and everyone was complaining. I didn't get to leave the main at all... waiting for a while, got bored so I left. Really, they don't spawn back in?
also, I installed part 2, but Mumble didn't get installed? Where can I install it separately?
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-05 22:12
by SilentWarrior
Well yeah, major design flaw, vehicles get killed way too fast in some maps, and since their timer is so slow, most of the team gets to wait and tk each other for each vehicle that actually spawns. Not much else to do, so cant rly blame them.
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-05 22:27
by snooggums
If you lose all of your vehicles too fast, then the other team has the ability to cap out the flag to cause a bleed. If vehicles respawned quickly no one would be able to gain area control.
How about not getting all the vehicles killed?
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-05 23:04
by Joeziah
That sounds lame, I thought the point was to destroy hostile armor to cause the ticket bleed. If they don't re spawn nobody is going to like that game mode.
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-05 23:11
by DaKillerFox
Joeziah wrote:That sounds lame, I thought the point was to destroy hostile armor to cause the ticket bleed. If they don't re spawn nobody is going to like that game mode.
How is this different that any other aspect of PR? You grab a special kit, get killed, it gets lost, it doesn't magically become available because you died with it and now you want it. The same should go with vehicles, and I thought Snoogums mentioned that you bleed tickets by capturing points. This isn't a "Joy Ride" game mode, it's just AAS with Vehicles!
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-05 23:16
by Joeziah
Right, so call it what it is, AAS.
Vehicles are fun, I thought this would be PRs answer too the fact that people just plain don't like waiting for 20 minutes for a tank to spawn, not like there's no incentive not to lose it its like 20 tickets when you do.
The idea being that your always in a tank and always fighting, your rewarded by not being a complete retard in that you don't die.
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-05 23:38
by DaKillerFox
Joeziah wrote:Right, so call it what it is, AAS.
Vehicles are fun, I thought this would be PRs answer too the fact that people just plain don't like waiting for 20 minutes for a tank to spawn, not like there's no incentive not to lose it its like 20 tickets when you do.
The idea being that your always in a tank and always fighting, your rewarded by not being a complete retard in that you don't die.
Right, you just answered your own question. You are rewarded in that you don't die, so you don't have to wait for a Tank to spawn. But you also forget that PR is a team oriented game, so you need your teammates to not be tards and die as well.
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-06 00:10
by Feriluce
DaKillerFox wrote:How is this different that any other aspect of PR? You grab a special kit, get killed, it gets lost, it doesn't magically become available because you died with it and now you want it. The same should go with vehicles, and I thought Snoogums mentioned that you bleed tickets by capturing points. This isn't a "Joy Ride" game mode, it's just AAS with Vehicles!
In a normal AAS game, you can always go infantry if you lose your tank or your special kit. You dont have to sit around twiddling your thumbs, like you'll have to in vehicle mode, since there would be no point going infantry.
I Imagine ppl are gonna leave a server with that gamemode as soon as they die the first time and theres no more tank left. ServerKiller mode ftw?
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-06 00:34
by Doedel
DaKillerFox wrote:How is this different that any other aspect of PR? You grab a special kit, get killed, it gets lost, it doesn't magically become available because you died with it and now you want it. The same should go with vehicles, and I thought Snoogums mentioned that you bleed tickets by capturing points. This isn't a "Joy Ride" game mode, it's just AAS with Vehicles!
Except in this case a more accurate example would be if you spawned with a special kit, died, and had to run around for 10-20 minutes with nothing but a knife.
One of the most irritating aspects of PR to me is the complete lack of regular vehicle spawns on many maps causing the phenomenon of a main base filled with half the team waiting desperately for any sort of vehicle to spawn in order to move back out (and more often than not the only thing that seems to spawn are two-man trucks, grrr). This of course leads people like me to decide to trek out on foot, spend 10 minutes walking somewhere only to round a corner into an APC and get instakilled before I can even react, and then I get to experience the glory of replaying my predicament all over again.
I'm all for limited spawntimes for special assets -- aircraft, helicopters, tanks, etc -- but IMO general transport vehicles such as trucks and especially low armour, light offensive utility vehicles (Hummers, G-Wagons, etc) should be quite commonplace. They are afterall quite easy to destroy and sometimes you can't simply "not get them all killed" due to the quite unforgiving nature of the game.
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-06 01:26
by NyteMyre
I was more kinda expecting a Desert Rats play style.
What I got was a.........good luck lads
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-06 01:32
by Herbiie
DaKillerFox wrote:Right, you just answered your own question. You are rewarded in that you don't die, so you don't have to wait for a Tank to spawn. But you also forget that PR is a team oriented game, so you need your teammates to not be tards and die as well.
BUT THE TANKS NEVER SPAWN.
Seriously - on RT we eventually just ganged up on the surviving tanks who came back for repairs, jumping on them & saluting.
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-06 01:37
by Ford_Jam
You all really need to give the game mode some time.
Had a full 64 server when Muttrah vehicles loaded up last night and I would be pretty sure that the large majority hadn't played VW before so we were all very excited.
Everyone got their tanks and rushed out towards the cap, noone took time for strategy or thought on either side. It was a basic tank rush and after 10 minutes the MEC side had 3 tanks remaining. It was only after this that AncientMan, who was in the server, announced the tank spawn time was still 20 minutes. Everyone was shocked seriously expected that the tanks would be on a fast respawn.
IMO, since the gamemode basically is just tanks no one can really take it seriously, especially on an urban map like Muttrah. I would like to think that the gamemode can be used just as a nice change of pace inbetween serious maps on PR and would reduce the spawn time on tanks and up the tickets to compensate for the vehicle losses.
tldr? From what I've seen, noone takes VW seriously and there will always be tank rushing, game mode should accommodate this attitude.
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-06 01:53
by Truism
>>there will always be tank rushing, game mode should accommodate this attitude.
This sentence is the single worst piece of design advice I have ever see, anywhere, for any game, on any platform.
PR should never be adjusted to accommodate shit and/or stupid play. There will always be noob tubing, instaproning and ramborushing. PR should accomodate this features of vBF2. See where you went wrong?
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-06 02:09
by npsxbox
why can't all the tanks lost (on both sides) as soon as a flag is capped?
That way, the surviving team (the one that capped) can be ahead of the game and move on to the next flag, and reinforcements arrive from both sides from way back in the main?
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-06 02:18
by Ford_Jam
Truism wrote:>>there will always be tank rushing, game mode should accommodate this attitude.
This sentence is the single worst piece of design advice I have ever see, anywhere, for any game, on any platform.
PR should never be adjusted to accommodate shit and/or stupid play. There will always be noob tubing, instaproning and ramborushing. PR should accomodate this features of vBF2. See where you went wrong?
If you bothered to read my reasoning, you wouldn't abuse me.
Like I said, it is hard to take a map made up of entirely tanks, seriously and it did end up in a tank rush with pretty much all tanks destroyed.
I'm not saying that the entirety of PR should accommodate tank rushes all I'm saying is that in VW (and I am refering specifically to Vehicle Warfare) this could be a way to develop the game mode into something fun.
But hey, I've only played one round and it was just an idea from my experiences. As the gamemode is played more everyone will get a better idea of what to do and how to play.
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-06 02:19
by Tim270
Truism wrote:PR should never be adjusted to accommodate shit and/or stupid play. T
Today while playing on Beirut on WV, Myself and my gunner managed to knocked out 4 Merkava's then died just outside our base as someone on the other means was just sitting there shooting everything that went in or out.
I then have no tank for the rest of the round, Why should I essentially be punished when I have the most armour kills on the team? This mode just makes no sense, tank spawns need to be lowered to a few minutes, keeping the balance of not wasting them as they will just be back at spawn when you die but not making the mode boring.
You say PR should never be adjusted to accommodate 'shit play' when the most viable (and allowed) tactic of this mode is just to sit outside your opponents main waiting for easy kills? Why call it vehicle warfare and then make the mode mainly consist of people standing out of vehicles in the main base doing nothing.
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-06 02:20
by AnRK
If the tank respawn is 20 minutes, people wait 20 minutes for a tank regardless of how well they were looked after, simple as. Unless there are a fair few more tanks then there are 2 man crews, or the amount of time the vehicle is kept intact is factored into how long it's gonna take for the next one to respawn, then it's gonna be dull. Even if you play well inevitably some poor sod is gonna have to be the one that ends up getting nailed and waiting round, even an entire team flanks, uses cover, communicate between themselves etc one of them is gonna be the first to go down, and in all likelihood that will be fairly early on in the game.
Obviously it can't be an instant or near instant spawn because of the whole AAS premise, but 20 minutes is pretty silly. End of the day noone will play this gamemode in the current setting unless your alt tabbing to look at bloody youtube videos or something in your off duty moments, once the novelty of having an entirely tank based gamemode is gone it's not gonna be played.
Re: do vehicles really not spawn back in Vehicle Warfare mode?
Posted: 2010-02-06 02:41
by rushn
I like the Idea of instead of capping flags it is just tanks vs tanks like slayer and having fast span times (5 minutes)
it would be great if they had an air map like that