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Sniper Deviation
Posted: 2010-02-11 17:24
by ViktorMk
Is extremely better in .9 same goes for all the weapons. The sniper used to be so bad that i never used it, you would move it slightly and you would be no where near the target you wanted to hit. The sniper is now more useful i see it more as an asset now. You can make a slight move and its still on the target you want to hit. If a squad isnt careful and wanders into the open you can snipe one of their members and hiding in a remote location you can hit the medic as he tries to revive him. Destroying a whole squad making them have to respawn at a FOB
Just wanted to say thanks for the change its great and keep up the good work.
Re: Sniper Deviation
Posted: 2010-02-11 17:31
by Smegburt_funkledink
True.
I rarely snipe but have done recently. It's not so extreme that you can pop round corners, run about and WTFBBQPWN everyone. You still have to pick your moments and play it safe.
Re: Sniper Deviation
Posted: 2010-02-11 18:35
by rampo
the enfield's pure pwnage in asad, medium ranges and barn roof's are awesome
Re: Sniper Deviation
Posted: 2010-02-11 18:38
by burghUK
The enfield is awsome on lashkar valley (or whatever) , just yesterday i was getting headshots inside the brit base from 700m away.
The ability to move just a little to adjust has really improved it.
Re: Sniper Deviation
Posted: 2010-02-11 18:48
by Paladin Necroman
I liove to nipe... took a couple shots yesterday from a stolen american kit. What you must be carefull is that it makes a distinct sound, so try not to get caught.
Re: Sniper Deviation
Posted: 2010-02-11 18:54
by Doom721
Agreed, you don't have to be as extremely careful about slight movement anymore making it a lot easier to pick off targets, and live!