GPUz and EVGA Precision
Posted: 2010-02-12 17:54
How reliable are these tools? They are giving me some really weird info.
In Gaza Beach:
They both claim that when I'm in the middle of the city and bottomed out at 15.0 FPS I'm only using 15%-25% of my GPU! However when I'm in Israeli main staring into the hills I get 80 FPS with 95% GPU usage. Then, without moving an inch, I turn toward the city while still in main, and my FPS goes down to 33 and my usage goes down to 25%.
Everything was using ~65%-75% CPU.
Could it be that terrain was using my full GPU (16 cores) and that buildings were only attempting to use 1 or 4?
System Specifications
* Operating System : Vista 32 SP2
* CPU : P4 3.2Ghz (800 FSB) OC'd ~3.368Ghz (842 FSB) LGA 775 socket
* Graphics Card : GeForce 9400 GT PCIe x16 512MB
* Amount of RAM : 4 GB DDR2 PC2-5300
* Sound Card : Realtek ALC882
BF2 Graphics Settings
* Resolution :1920x1080
* Terrain : low
* Effects : low
* Geometry : low
* Texture : low
* Lighting : low
* Dynamic Shadows : off
* Dynamic Light : off
* Anti-Aliasing : off
* Texture Filtering : low
* View Distance: 98%
In Gaza Beach:
They both claim that when I'm in the middle of the city and bottomed out at 15.0 FPS I'm only using 15%-25% of my GPU! However when I'm in Israeli main staring into the hills I get 80 FPS with 95% GPU usage. Then, without moving an inch, I turn toward the city while still in main, and my FPS goes down to 33 and my usage goes down to 25%.
Everything was using ~65%-75% CPU.
Could it be that terrain was using my full GPU (16 cores) and that buildings were only attempting to use 1 or 4?
System Specifications
* Operating System : Vista 32 SP2
* CPU : P4 3.2Ghz (800 FSB) OC'd ~3.368Ghz (842 FSB) LGA 775 socket
* Graphics Card : GeForce 9400 GT PCIe x16 512MB
* Amount of RAM : 4 GB DDR2 PC2-5300
* Sound Card : Realtek ALC882
BF2 Graphics Settings
* Resolution :1920x1080
* Terrain : low
* Effects : low
* Geometry : low
* Texture : low
* Lighting : low
* Dynamic Shadows : off
* Dynamic Light : off
* Anti-Aliasing : off
* Texture Filtering : low
* View Distance: 98%