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Bi Ming night

Posted: 2010-02-12 22:13
by BlackFallout
What ever happened to Bi Ming night? When I first started playing PR v0.6 Bi Ming was one of the first maps I ever played.

I absolutely loved not being able to see without night vision! Why are there no night maps in 0.9?

Re: Bi Ming night

Posted: 2010-02-12 22:17
by gaurd502
That was my first map too.

Re: Bi Ming night

Posted: 2010-02-12 22:18
by goguapsy
Problems with lightmaps I believe, some weird stuff happened.

Also, I don't wanna piss you off at all, as in, I would ALSO be mad if someone said the following thing...

"This has been asked/discussed several times before... pl0x use the Search Function"
-Quote by ... almost everyone XD Lack of creativity = win !

Re: Bi Ming night

Posted: 2010-02-12 22:21
by BlackFallout
goguapsy wrote:Problems with lightmaps I believe, some weird stuff happened.

Also, I don't wanna piss you off at all, as in, I would ALSO be mad if someone said the following thing...

"This has been asked/discussed several times before... pl0x use the Search Function"
-Quote by ... almost everyone XD Lack of creativity = win !
Thats nice, I did use the search function and nothing relevant showed up.

Re: Bi Ming night

Posted: 2010-02-12 22:24
by Hunt3r
Why not just have a very bright moon for illumination?

Gives a little light so that you can see the statics, but with areas with artificial lights. So you can still hide in areas with moon light, so that only people with night vision and sharp eyes can see you, but it shouldn't make for any bugs?

Re: Bi Ming night

Posted: 2010-02-12 22:27
by BlackFallout
I guess its complicated with the battle field engine.

Re: Bi Ming night

Posted: 2010-02-12 22:29
by ma21212
too many people complaind that they couldint see anything and it got taken out for that.

Re: Bi Ming night

Posted: 2010-02-12 22:32
by Drop_Deadx
BlackFallout wrote:I guess its complicated with the battle field engine.
Omnicide BF2 Zombie Mod did it on Karkand. It could be due to other problems then the fact of an engine. Maybe it's not that realistic that 9 squads go on night op missions agains 9 other squads. Just doesn't seem that real. maybe if it was a night patrol between 2 - 3 squads and a entire village of insurgents.

Re: Bi Ming night

Posted: 2010-02-12 22:34
by CodeRedFox
Its the PR shaders that dont jive with night maps.

Re: Bi Ming night

Posted: 2010-02-12 22:36
by jimbobjim
I would love to see the return of night maps. Especially on city maps on INS mode. Gaza beach would be amazing! The conventional forces could take advantage of their superior technology up to a point, but INS might have improved luck with IED's and ambushes. I have zero knowledge of the way the intelligence points are coded but if it was possible to make changes on a map to map basis, night maps might have increased IP requirements in order to reveal a cashe to simulate the decreased "intelligence" the conventional forces would gain in a low visibility environment. This would go a ways towards balancing the INS technological inferiority while maintaining asymmetry.

Re: Bi Ming night

Posted: 2010-02-12 22:36
by SnipeHunt
OOOOOOH night time insurgency map would be great! no night-vision for insurgents (until they steal a kit)would make that an awesome fight.

Re: Bi Ming night

Posted: 2010-02-12 22:48
by XxxGrANdmA
lol maybe there could be an insurgent light shining kit with a few spot lights that could be put in positions around the map that light up a big area so you could see the enemies. But in all honesty, glitchy or not, i don't really see the fun in a night map for the fact especially in insurgency because it would just seem too slow as you really can't see anything even with NV. And insurgents would have it of course unless it's light a screwed up pair of NV goggles with like cracks on the screen so it seems like its an old pair that the insurgent has found.

Re: Bi Ming night

Posted: 2010-02-13 00:16
by goguapsy
BlackFallout wrote:Thats nice, I did use the search function and nothing relevant showed up.
Well.... Using "Bi Ming night" as a search term, here is what I found out...

https://www.realitymod.com/forum/f10-pr ... lease.html

https://www.realitymod.com/forum/f10-pr ... -maps.html

https://www.realitymod.com/forum/f10-pr ... orces.html (Scroll Down to Outlawz)

https://www.realitymod.com/forum/f10-pr ... -maps.html

https://www.realitymod.com/forum/f10-pr ... -maps.html (Scroll Down to MAINERROR)

https://www.realitymod.com/forum/f10-pr ... -maps.html

https://www.realitymod.com/forum/f10-pr ... -maps.html

https://www.realitymod.com/forum/f411-p ... ed-pr.html


Well... That's just the first page. You gotta look at the posts, because sometimes they help. However, as most people don't do that (including me for the most time), some thread titles like "Night Maps" or "Night Maps?" or "Why no night maps?" should indicate something related to a "night map".

We cool?

Re: Bi Ming night

Posted: 2010-02-13 00:18
by BlackFallout
ma21212 wrote:too many people complaind that they couldint see anything and it got taken out for that.
BUT THATS WHY I LOVED IT!
goguapsy wrote:Well.... Using "Bi Ming night" as a search term, here is what I found out...

https://www.realitymod.com/forum/f10-pr ... lease.html

https://www.realitymod.com/forum/f10-pr ... -maps.html

https://www.realitymod.com/forum/f10-pr ... orces.html (Scroll Down to Outlawz)

https://www.realitymod.com/forum/f10-pr ... -maps.html

https://www.realitymod.com/forum/f10-pr ... -maps.html (Scroll Down to MAINERROR)

https://www.realitymod.com/forum/f10-pr ... -maps.html

https://www.realitymod.com/forum/f10-pr ... -maps.html

https://www.realitymod.com/forum/f411-p ... ed-pr.html


Well... That's just the first page. You gotta look at the posts, because sometimes they help. However, as most people don't do that (including me for the most time), some thread titles like "Night Maps" or "Night Maps?" or "Why no night maps?" should indicate something related to a "night map".

We cool?
I didn't get that when I searched. Weird.

Re: Bi Ming night

Posted: 2010-02-13 00:33
by CodeRedFox
ok guys knock it off. The search is crappy sometimes. Anyways this has been discussed to death as to why. closed