Since Rhino's flight school video dates back 2 years by now I thought I'd create a new video guide to update and supplement it. It's main focus are the correct landing settings for all the aircraft in PR 0.9 but it also shows other basics like taxi and takeoff.
I hope this comes in handy for those having trouble to land a particular jet in PR.
UPDATE: I decided to make another video for those having trouble with the abandoned airfield on Silent Eagle. I'll post a third video if I ever find a reliable way to get back onto the Quinling taxiways without blowing up the plane
Silent eagle is a little tricky for the US due to the runway layout and clutter. I decided to focus on the planes in this video and not on the specifics of airfields. But maybe I'll check out doing a little something for that abandoned airfield. I do not recommend any novice pilot to attempt a landing at this place (I don't recommend landing your A-10 in the Russian base either).
Elektro wrote:It does.. and just use your rudder to get in a correct possition..
Well made tutorial although i miss the Altitude meter in cookie cutter
Yea. I thought about it but the altitude is something I do by feel mostly in PR. Most of the time I fly just high enough to avoid collision with any obstacles on the approach. Especially the Tornado should be eased in very low to avoid damage on touchdown. Other planes work well with a steeper descent.
VERY well put togeather ^_^ * Clapps * .... there must be somthing wrong with my joystick throttle because it doesnt let me use a certian engine % it either .. slowly starts moving higher or lower i just have to keep my eye on it and adjust accordingly thats why i dont fly ^_^ lolol i usuialy crash on landing either way... ( supprising because i have flown planes in the past and BF2's physics are just a sheer issue that cant be solved )
Redamare wrote:VERY well put togeather ^_^ * Clapps * .... there must be somthing wrong with my joystick throttle because it doesnt let me use a certian engine % it either .. slowly starts moving higher or lower i just have to keep my eye on it and adjust accordingly thats why i dont fly ^_^ lolol i usuialy crash on landing either way... ( supprising because i have flown planes in the past and BF2's physics are just a sheer issue that cant be solved )
Setting the throttle precisely in PR is an art form I guess. I have decided on a 2-stage system for myself. First I put the throttle to +/-5 of the desired setting. Then I have programmed my Joystick to use a hat to trim the throttle axis in small increments. This allows me to get the precise percentage I want.
If your Joystick allows such trimming that is the best thing to try. On a side-note I also recommend putting the 1, 7, 8 and 9 weapons on your coolie hat so you can use them to look around.
[R-DEV]Spearhead wrote:Setting the throttle precisely in PR is an art form I guess. I have decided on a 2-stage system for myself. First I put the throttle to +/-5 of the desired setting. Then I have programmed my Joystick to use a hat to trim the throttle axis in small increments. This allows me to get the precise percentage I want.
If your Joystick allows such trimming that is the best thing to try. On a side-note I also recommend putting the 1, 7, 8 and 9 weapons on your coolie hat so you can use them to look around.
Didn't know about the trim, how did you set that up, if you don't mind my asking, and with what joystick/program?
I too can only get within around 5% of my desired threshold, operating on a Saitek Evo Force. I already use the PoVs on my HAT switch when shifted, in fact I've put my rear view there too, and it simply switches back when you let go, which works well.
Also, good guide. After a while *most* of them come naturally to feeling it with a few little adjustments, though good on you to include the raw data, makes the 20 minute respawn +5/10 minutes of taxiing/flying the Su-37 just to try and land it a whole lot easier
McLuv wrote:Didn't know about the trim, how did you set that up, if you don't mind my asking, and with what joystick/program?
I too can only get within around 5% of my desired threshold, operating on a Saitek Evo Force. I already use the PoVs on my HAT switch when shifted, in fact I've put my rear view there too, and it simply switches back when you let go, which works well.
I'm using the Thrustmaster HOTAS Cougar which is quite overkill for BF2 but it gives me quite a few nice comforts. It allows to set the curve for all analog axes as well as a trim value. In the image below you can see my settings for flying aircraft. The curve flattens out near 40% thrust for more precision in this range. The red area is unused by planes in PR (negative thrust) while the yellow area is the dead zone on the throttle stick due to the curve settings.
(note on Image: I reversed the graph so that the lower left is 0 for both windows input and thrust lever)
With this setup I can easily get within 1-2% of the desired thrust setting. If I want absolute precision I can use a hat on the joystick to adjust the trim in small increments. I am not sure how the evo force can be customized but setting a curve greatly helps.
Nah, unfortunately I don't have any more axis with which to operate a trim, only the throttle, rudder twist, x and y. Ther rest are buttons (including the HAT, which avtcs more like a Dpad then anything else).
Best I could probably do is set a macro to continually press "w" or "s", which would incur other problems and probably not work at all
Feriluce wrote:Nice video. Now we just need a map to practice on.
If you need a place to practice you can try this:
1. Download these level files
2. put them into the BF2/PR/Levels folder overwriting the originals (backups are provided in the archive)
3. Create a local server for AAS standard layout of these maps
4. Enjoy greatly reduced waiting times
Remember to delete these files before playing online and rename the "original server.zip" to "server.zip". This is just a quick & dirty way of doing some practice with the jets.
[R-DEV]Spearhead wrote:It allows to set the curve for all analog axes as well as a trim value. In the image below you can see my settings for flying aircraft. The curve flattens out near 40% thrust for more precision in this range. The red area is unused by planes in PR (negative thrust) while the yellow area is the dead zone on the throttle stick due to the curve settings.
Damn I wish I could negate the negative input values and allow for a wider range of positive values, but my joystick drivers and software package doesn't support that ability. I've got the X45 from Saitek. Functionally and structurally its very sturdy and versatile but what you mentioned is its only shortcoming...