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Public Discussion Thread

Posted: 2010-02-19 04:38
by FPaiva
Post here your feelings and toughs about the In-game content of the mod.

The Original Media Section is here: Brazil/ FARC Factions Showcase

re: Public Discussion Thread

Posted: 2010-02-19 05:08
by DeltaFart
tell me your kiddin with baby blue helmets......
Is there a possibility to have the Marines with maps where they aren't part of a UN op?

re: Public Discussion Thread

Posted: 2010-02-19 05:32
by FPaiva
DeltaFart wrote:tell me your kiddin with baby blue helmets......
Is there a possibility to have the Marines with maps where they aren't part of a UN op?
The intention behind the Blue helmet is to make Defensive Objectives mixed with Insurgency Gameplay.
That can be done by reducing the capture time of the Blufor bases and making the Opfor Bases Uncap Spawns. Our intention is to put the UN troops to defend positions like schools, banks, etc while the Militia try to override them

The current focus of the mod is the Insurgency gameplay, who will be mainly Brazilian Army x FARC and Brazilian Marines x Haiti Militia. After the original content is done, there are lots and lots of possibilities of conflicts envolving our Armed Forces in Project Reality, for example, for now, the focus is Insurgency based on Infantry with light CAS choppers and Transport vehicles only, but later, as Opfor Factions like the Venezuelan Mod get his own Subforum we can put a Full-Scale Conflict, with Tanks, APCs, Airplanes and Heavy Attack Choppers, along with the Brazilian Marines on a war operation.

re: Public Discussion Thread

Posted: 2010-02-19 12:50
by Hauteclocque
Your skins look really great in game !
One thing though, I would remove the name on the gears, it would be weird if we see three Da Silva near us. :p

re: Public Discussion Thread

Posted: 2010-02-19 14:02
by WilsonPL
Add some dirt on uniforms.


Remove shining on some parts.
http://i248.photobucket.com/albums/gg17 ... case09.jpg

re: Public Discussion Thread

Posted: 2010-02-19 14:21
by FPaiva
[R-COM]Hauteclocque wrote:Your skins look really great in game !
One thing though, I would remove the name on the gears, it would be weird if we see three Da Silva near us. :p
It's the Blood Type, in this case "Sangue tipo B+" - Blood Type B+

re: Public Discussion Thread

Posted: 2010-02-19 18:00
by Hauteclocque
...
Nevermind so... (hitting his head in a wall)

re: Public Discussion Thread

Posted: 2010-02-19 19:52
by Paladin Necroman
Dude... don't forget the dirt on the clothes and boots...

re: Public Discussion Thread

Posted: 2010-02-19 21:05
by FPaiva
Paladin Necroman wrote:Dude... don't forget the dirt on the clothes and boots...
I don't know how many times i will have to say... but i don't know how to add dirt to the player textures. :x

re: Public Discussion Thread

Posted: 2010-02-19 22:14
by Black/Brunez
DeltaFart wrote:tell me your kiddin with baby blue helmets......
No, this is not a joke. This is the helmet of the UN soldiers.

[R-COM]FPaiva wrote:I don't know how many times i will have to say... but i don't know how to add dirt to the player textures. :x
to add some dirt on the clothes is not a bad idea :p

Kidding. For me with dirt or without dirt, the soldiers texture looks (like I always say) AWESOME!

re: Public Discussion Thread

Posted: 2010-02-23 10:13
by Hauteclocque
Nice work with the FARC soldiers, just one thing, EoDs Aussies seem to be a bit bigger than Chinese player models, since the butt went through the models with the Chinese. Maybe it's because they have less gear (the EoD ones). It doesn't look odd. :-)

re: Public Discussion Thread

Posted: 2010-02-23 17:02
by Borisbr
Bacteria is a monster!!!

re: Public Discussion Thread

Posted: 2010-03-01 13:42
by cid228
Nice work on the Textures on your soldiers !
One thing thou, and I might be wrong here; they seem to be just a bit oversaturated, try reducing the color saturation on the helmets and clothes just a bit.
(This might be fixed by itself if you apply a grayish dirt texture.)

re: Public Discussion Thread

Posted: 2010-03-01 22:05
by Easterling
Nice work, but a question.. the HMWS you will change them to the Brazilian equivalent? If you do for the UN maps you have to paint them white =)

PS. I want to see Brazilian Faction vs Argentinean Faction :D

re: Public Discussion Thread

Posted: 2010-03-01 22:41
by Snazz
FARC's bright red and yellow shoulder insignia seems a bit inappropriate.

Image

I can't see that being helpful in jungle warfare.
[R-COM]Hauteclocque wrote:Nice work with the FARC soldiers, just one thing, EoDs Aussies seem to be a bit bigger than Chinese player models
Are they the Australians from EOD? I was wondering about the hats.

re: Public Discussion Thread

Posted: 2010-03-02 01:15
by FPaiva
Snazz wrote:FARC's bright red and yellow shoulder insignia seems a bit inappropriate.

I can't see that being helpful in jungle warfare.
I can't do nothing about it, since it's part of their uniforms:
'[R-COM wrote:FPaiva;1261362']Well, you can't argue with pictures: =)
Image
Image
Image
Image

re: Public Discussion Thread

Posted: 2010-03-02 01:41
by Paladin Necroman
Isn't it like a parade show off stuff?

re: Public Discussion Thread

Posted: 2010-03-03 11:08
by Snazz
[R-COM]FPaiva wrote:I can't do nothing about it, since it's part of their uniforms:
Fair enough.

Could be worse: http://www.defencetalk.com/pictures/data/4922/091012-N-8132M-245.jpg

re: Public Discussion Thread

Posted: 2010-03-03 11:14
by Glimmerman
Looks nice, do you have it in a working build allready?

re: Public Discussion Thread

Posted: 2010-03-03 11:49
by Black/Brunez
LOL XD :lol: