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Asad Khal more tickets
Posted: 2010-02-20 09:15
by Conman51
In my opinion i think that the HAMAS should get at least 50 more tickets and maybe one more technical
i have never seen hamas win this, defending that one flag...they just gte raped there lol
any one else agree?
also the rounds are too short, so maybe both teams need an additional 100 tickets
Re: Asad Khal more tickets
Posted: 2010-02-20 09:18
by rampo
Hamas can easily win it if everyone is focuses in the mansion flag, get atleast 2 hideouts there and hold it
Re: Asad Khal more tickets
Posted: 2010-02-20 09:22
by RedAlertSF
Yeah, the mansion is very easy to defend. I've seen Hamas winning most rounds. I agree with increasing ticket amount, for both teams.
Re: Asad Khal more tickets
Posted: 2010-02-20 11:09
by Vege
And i was about to start a topic saying that balance needs to be tweaked by nerfing hamas in asad.
Hardly ever will IDF get the first flag.
Re: Asad Khal more tickets
Posted: 2010-02-20 12:23
by Shredhead99
Maybe we reduce the map to the fields and the two flags at the beginning, because I never saw a round where the IDF managed to get the first flag and fight in the city.
I'd suggest to give the HAMAS all city flags and make the mansion flag white from the beginning, to bring back the very good urban firefights you can experience on this map. And raise the tickets for both factions for longer rounds.
Re: Asad Khal more tickets
Posted: 2010-02-20 12:36
by Orford
I could see this map being epic for closed games but on a public server it just falls into a BF2v lets go kill some thing. Every one thinks the defending team should win as all they have to do is defend. But due to too many pushing out getting killed and being way out in the open for medics to get to them they end up bleeding tickets. Where as the attacking side on nearly every round I have played just make a solid front line and kill every thing that comes out of mansion with enough cover in front for medics to revive and fallen fighters.
Best thing to do is make 2 flags cappable and thus splitting hamas into 2 and giving the IDF more angle to attack from and get in capp range. At the moment the angles and flanks the IDF can aproach at are to narrow. Like i said this map would be awsome in a close game with a commander and tactis I would love to be able to do a 32v32 skrim on it.
Re: Asad Khal more tickets
Posted: 2010-02-20 12:50
by RHYS4190
THIS is one of the few maps in PR i really like, im all for more tickets.
Re: Asad Khal more tickets
Posted: 2010-02-20 13:03
by TheLean
Dont take away the epic mansion fights! Just keep it as it is, but give IDF a delayed bleed so they have to keep attacking. Many times I have won as IDF by just killing more of Hamas than they kill us, which is easy because of the firepower advantage and no reason to attack.
Re: Asad Khal more tickets
Posted: 2010-02-20 14:24
by manligheten
As Hamas don't need crates for building their hideouts they have a huge advantage. On top of that they control all flags from the beginning. The m113 sucks. IDF has a hard time getting anywhere.
Re: Asad Khal more tickets
Posted: 2010-02-20 14:28
by Arnoldio
Old asad was fail, this one is win...
needs more ticket and maybe a slow bleed for IDF...
Re: Asad Khal more tickets
Posted: 2010-02-20 16:48
by Conman51
Ive only seen IDF win by about 50-70 tickets, and its usually in less than an hour, so i think it defiantly needs more tickets
ANd maybe it should be split between 2 flags
Re: Asad Khal more tickets
Posted: 2010-02-20 17:17
by SnipeHunt
I love the new factions!! Asad has been a great map. now it is even better!