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[Vehicle] CB90N [WIP]

Posted: 2010-02-21 04:03
by cid228
Heres what i got so far, about ~4000 polys, including much of the interior.
Ill throw up some more renders when i have had some sleep ! :shock:
(..oh and dont mind the pink ..animationable parts maybe ?)

Image

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 08:07
by The_MDexs
nice work man

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 12:06
by Maxfragg
awesome, PR needs moar boats

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 12:15
by The_MDexs
jeah i now more boats

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 13:32
by cid228
Here´s a glimpse of the interior
(or a active stealth version if you want ..Steven Seagal sold separately)
Image
Image

This cockpit is not correct ..just found some new reference while rendering this one, and a REALLY nice reference for the navigator seat wich is the only one iv´e found. The bulky screens(1998 reference) is replaced by flatscreens(..doh), and seats have a diffent look.
Image

And a larger exterior ... (right now 3705 polygons)
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Image

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 15:31
by Zeno
i love you!<3

i cant belive that you made it so fast! :mrgreen:

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 15:51
by cid228
:o ops:

More coming soon, cockpit is now more accurate and more railings and "tie-spots" are done ! Now i have to eat !

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 16:02
by Zeno
anyone know if its possible to make it so that when you exit you exit into the cabin and the pilot have to open the hatch? or that it autoopen when you get close to land?

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 16:09
by The_MDexs
nice nice nice i love it great work

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 16:37
by Wilkinson
Zeno wrote:anyone know if its possible to make it so that when you exit you exit into the cabin and the pilot have to open the hatch? or that it autoopen when you get close to land?
Yes it is possible. think of the Merlin. Just need someone in a seat to open the hatch.

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 17:07
by Sniper77shot
Looks Awesome!

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 17:17
by cid228
A few fixes in the cockpit, i think this will be filled with more polys if allowed, to give the driver more details.
Image

I´ll post a pic of the railings soon, newest one need a few tweeks.

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 17:20
by cid228
Wilkinson wrote:
Originally Posted by Zeno
anyone know if its possible to make it so that when you exit you exit into the cabin and the pilot have to open the hatch? or that it autoopen when you get close to land?
Yes it is possible. think of the Merlin. Just need someone in a seat to open the hatch.
It would be nice if the driver could have Right mouse button to open doors, and the Left button for the twin M2´s in the front (coming soon!)

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 17:22
by Wilkinson
cid228 wrote:It would be nice if the driver could have Right mouse button to open doors, and the Left button for the twin M2´s in the front (coming soon!)
That is Also possible. Just have to set it up correctly on export :)

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 17:28
by Salmonella
Player controlable doors don't seems to be good gameplay wise.

nice model btw, but where is the references? we can't evaluate anything without a comparison...

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 17:30
by Eddie Baker
Looks good! We might be able to use this for multiple factions, as the US Navy just bought some license produced versions of these as the Riverine Command Boat. It doesn't have the forward-firing twin .50s, but it's still porcupined with guns.

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 17:38
by Wilkinson
Salmonella wrote:Player controlable doors don't seems to be good gameplay wise.

nice model btw, but where is the references? we can't evaluate anything without a comparison...
I dont see why not. As long as you dont get random arses in your boat you should be ok. The Merlin Had it in .75. Just depends on the modder :p

I do agree it does have ups and downs to the arugement

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 17:39
by sparks50
Image

They have been successfully tested as a aiming and launching platform for the Hellfire missile. Sadly, it doesn't seem like the Norwegian navy will be deploying this sweet concept anytime soon.

YouTube - CB 90 H with Hellfire

Nice model there!

Re: [Vehicle] CB90N [WIP]

Posted: 2010-02-21 17:52
by cid228
From what i´ve gathered the CB90 hellfire platform is scrapped, or atleast no plans right now on producing more than the test-version.
The Swedish "Amfibiekåren" uses the CB90 for carrying the Robot 17(Hellfire), though setting up and firing it from land. I belive Norway's counterpart does the same.

References !
Stridsbåt 90 Coastal Patrol Boat Photos Page 1