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[Map] Wake Island (4km) [WIP]

Posted: 2010-02-24 00:17
by Dankicity
Name : Wake Atoll
Location : Wake Island
Size: 4km (6km area @ 2/3 scale)
Factions : China attacking USMC
Game Play Type : Infantry Focus. Light air and ground support.
Download : none

Minimap : (updated 5/19/10 - Diff version in-game)
// Thank G+ for making me mess with picasa settings

Screenshots : (updated 5/24/10)
// do no evil my arrse

Video : (updated 5/6/10)


Resources : image search and some good detail images and a PDF (but they took it offline) where I found some misc info like the height. Also found details of plant life on the island here (1930's) and PDF (1960's)

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-24 00:21
by Zeno
Quickly! post some crappy ingameshots so that you can keep the devs and mods happy! :lol:

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-24 00:34
by Amok@ndy
i wish you good luck would be nice to have a more real Wake Island than the crappy vBf2 stuff ;)
even though CA already did a 8km version of Wake

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-24 00:49
by Sniper77shot
Post screenshots.

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-24 01:09
by NyteMyre
Amok@ndy wrote:i wish you good luck would be nice to have a more real Wake Island than the crappy vBf2 stuff ;)
even though CA already did a 8km version of Wake
Which was...vBF2 with alot more water?

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-24 02:17
by anglomanii
just as a side note remember the reef around wake in real life is VERY shallow so even in a storm situation you will have very little water over the reef. also even today there are a few japenese wrecks under water in the outer reef.

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-24 08:07
by Amok@ndy
NyteMyre wrote:Which was...vBF2 with alot more water?
if you scale a map from 2km to 8km not only the water will get scaled also the island and CA placed some statics there but yes it was still vBf2 style

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-24 11:13
by Snazz
How are China invading the island? Will they start off with a position already established on the island?

Because there's no Chinese naval/amphibious assets apart from possibly using a cargo ship like the Russians on Beirut.

May want to reverse it so the Marines are making an amphibious assault like in VBF2.

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-24 11:18
by Dankicity
NyteMyre wrote:Which was...vBF2 with alot more water?
I had seen the posts. The whole idea of this map, and I believe PR, is to show what EA (anyone to date) could/should have made. For us folk here in reality.
anglomanii wrote:the reef around wake in real life is VERY shallow.... also even today there are a few japenese wrecks under water in the outer reef.
One map shows a couple wrecks and ruins in the water. I guess I know what the ruins are now. And yes, the outer reef is shallow, varies from 1-3 feet (slopes to middle of island) but it should/will be a rough drive. The same map also mentions many small "coral heads" that are exposed in very low tides (insert flashbacks of inf swimming vainly from a savage rape gang).

No screen : I apologize for this breach of procedure. I'll probably post a couple this weekend along with a real minimap. I just have the level stripped down while I'm placing the buildings.
Snazz wrote:there's no Chinese naval/amphibious assets ... May want to reverse it so the Marines are making an amphibious assault like in VBF2.
Yes, the Chinese landed by cargo ships in the initial sneak attack but were forced to pull out to where they could anchor safely, leaving their foothold on the island (it's a stretch for sure). I think the swap is a needed change to separate it more from vanilla.

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-24 15:43
by AFsoccer
You could always do a paradrop start for the Chinese, like in Silent Eagle.

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-24 19:11
by Zeno
it would be cool if you could have those big aircraftbunkers i see on goole earth :grin:

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-24 19:43
by Amok@ndy
Dankicity wrote:I had seen the posts. The whole idea of this map, and I believe PR, is to show what EA (anyone to date) could/should have made. For us folk here in reality.
Wake Island 2007 for vBf2 is just a remake of an bf42 map called Wake Island

it looks nearly same and it was not thought to look like the real wake island

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-25 02:44
by bazza_1964
Eventually, this could be a USMC vs N. Korea Map? Or Rus vs N'Korea? Just sayin'....

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-25 03:05
by DevilDog812
i found a couple reference pics incase you need them
Image
Image
Image
Image
Image


Wake Island Map - Wake Island • mappery

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-25 12:19
by Dankicity
Updated first post with editor screen (with some love from photoshop)
AFsoccer wrote:You could always do a paradrop start
It would be nice for the north, though I have not a clue how to do that yet so I had to limit my expectations.
bazza_1964 wrote:Eventually, this could be a USMC vs N. Korea Map? Or Rus vs N'Korea? Just sayin'....
While deep in thought I pondered a Coalition force, China & N. Korea vs US & Aussies. But at least I'd say yes to N. Korea, possibly terroristic in nature :twisted: .
DevilDog812 wrote:i found a couple reference pics incase you need them
The 2nd image you show is one I found the other day. Money for bunker/emplacement ruins. I also just found another that pointed out the hotel's location on the eastern, not western side of Peale Island. The best I've found for detail is from here. One image is of a map that I'm thinking of calling the island to get. It's a travel guide like map, naming specific buildings/monuments on the island.

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-25 12:45
by Zeno
Dankicity wrote: View of Oil Storage and a bit of the Dock, had to fake the smoke and out-of-perspective black hawk.
Image
please dont edit the editor images.. can we se some originals? from what i can see on your only pic it looks good :-)

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-25 12:59
by Dankicity
Sorry

How about a link to the orginial? Work on the web and like keeping crappy content off the net... er maybe that is what you were saying :? ??:

Really I did it because I'd rather erase the building markers still in my color map before updating it. Pure laziness, I know. example

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-25 17:19
by dunem666
Great map just how it should be.

Re: [MAP] Wake Island (4km) [WIP]

Posted: 2010-02-26 02:22
by Dankicity
One area I've been unable to figure out how to handle is the south side of the dock. Evidently it is used as a launch pad for missiles and anti-missile testing. Sadly it is too small of an area for the missile silo building. Any thoughts?

Image