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Dutch Armed Forces: Media thread
Posted: 2010-02-25 14:57
by Glimmerman
here we display all our assets allready ingame and maps that are done or in the making.
Infantry weapons:
Glock 17
Diemaco C7A1
Diemaco C7A1 + AG36 Ironsight
Diemaco C7A1 + AG36 Elcan
Diemaco C8
M249 Minimi
HK416
HK417
AWM
AT-4
Panzerfaust 3
FIM-92 Stinger
Land vehicles:
ANA Technical
Landrover Defender
Mercedes Benz 290GD Algemene Dienst
Fennek
Bushmaster IMV
YPR .50
Leopard 2A6NL
Aircraft:
Boeing AH-64D Apache
Boeing CH-47F Chinook
General Dynamics F16 MLU
Maps:
Raid at Dawn:
Check the topic will all map related info here:
https://www.realitymod.com/forum/f354-c ... n-wip.html
Uruzgan:
Check the topic will all map related info here:
https://www.realitymod.com/forum/f354-c ... m-wip.html
Check the topic will all map related info here:
Needs new topic
Re: Dutch Armed Forces: Media thread
Posted: 2010-02-25 15:12
by marcoelnk
Will look good, looking forward

Re: Dutch Armed Forces: Media thread
Posted: 2010-03-01 11:36
by Glimmerman
filled it with screenshots, its not complete yet but most of it is there except for the maps.
Re: Dutch Armed Forces: Media thread
Posted: 2010-03-01 12:04
by KingLorre
What a way to start off the monday. Thank you Glim!
Re: Dutch Armed Forces: Media thread
Posted: 2010-03-01 15:22
by Durkie
this is the best way to survive a Monday.
looks great
Re: Dutch Armed Forces: Media thread
Posted: 2010-03-01 15:25
by Sluismaster1
Oww i look so good on tape
We should get some screens of the maps soon.
Re: Dutch Armed Forces: Media thread
Posted: 2010-03-01 15:36
by NemeanHavoc
Today I realized that I re-skined ALOT so far.. I only planed to do the Fennek.
But somehow i ended up doing the Fennek, leopard,YPR,Chinook,Apache,f16,ANAjeep,Laro and bushmaster. haha Damn you glimmer! you convinced me to give up my free time!

Re: Dutch Armed Forces: Media thread
Posted: 2010-03-01 15:49
by The_MDexs
looking good i want to see the maps
good job
Re: Dutch Armed Forces: Media thread
Posted: 2010-03-01 16:46
by Joery(NL)4
Sweeeeeeeeeeet, wanna play, wanna play, wanna play.
Realy like it, keep up this briliant work.
I see the c8 needs a tiny bit of tweaking, but I like it.
GO NL GO
Re: Dutch Armed Forces: Media thread
Posted: 2010-03-01 16:53
by Wakain
all looking wonderful! any plans on new kit geometries already?
Re: Dutch Armed Forces: Media thread
Posted: 2010-03-03 07:54
by Glimmerman
NemeanHavoc wrote:Today I realized that I re-skined ALOT so far.. I only planed to do the Fennek.
But somehow i ended up doing the Fennek, leopard,YPR,Chinook,Apache,f16,ANAjeep,Laro and bushmaster. haha Damn you glimmer! you convinced me to give up my free time!
I have that effect on people
Wakain wrote:all looking wonderful! any plans on new kit geometries already?
Yes

Re: Dutch Armed Forces: Media thread
Posted: 2010-03-04 19:48
by FPaiva
Looks good, tough the HK-416/17 need the new maps. Looking towards to it.
Re: Dutch Armed Forces: Media thread
Posted: 2010-03-04 20:58
by Wakain
Yes
allll riggghhht

Re: Dutch Armed Forces: Media thread
Posted: 2010-03-04 22:00
by Glimmerman
Updated first post with some renewed and some new screenshots.
The HK416 and HK417 now have the new textures [R-COM]FPaiva gave me today.
Re: Dutch Armed Forces: Media thread
Posted: 2010-03-15 18:15
by The_MDexs
great great work can you give some more screens of the maps ???
Re: Dutch Armed Forces: Media thread
Posted: 2010-03-28 11:08
by orunes
Just love the skins!!!
I have no problem with the sniper apart from his hair...

(lol, no just love it)
Succes!
Re: Dutch Armed Forces: Media thread
Posted: 2010-03-28 18:09
by Wakain
on the marksman picture I could see we dutch look a little stoned, was probably necessary as we seem to have a reputation

Re: Dutch Armed Forces: Media thread
Posted: 2010-04-01 11:18
by Glimmerman
Added 2 screens of WIP maps.
Re: Dutch Armed Forces: Media thread
Posted: 2010-04-01 11:50
by The_MDexs
Thx looking great
i real wanne play now
Re: Dutch Armed Forces: Media thread
Posted: 2010-04-01 16:41
by Salmonella
You guys have a lot of thing done very nice...
I just noticed some extra gloss on several assets, HK417, AWM, Panzerfaust 3 and Leopard(looks plastic), they're probably using the ColormapGloss shader technique, or have complete white alpha channel...