The New M1 Abrams
Posted: 2010-02-28 20:55
I've had a relatively long experience in 0.9 with the new M1A1 and M1A2 Abrams tanks. Both in Insurgency mode and on AAS versus Enemy tanks. I do have many questions and issues to address and ask.
-So I'll start here, With asking why the TUSK package isn't installed on all US Army M1A2 Tanks, As I've seen on Silent Eagle, yet they have the TUSK package on Karbala.
-The A2, TUSK package hasn't been added to every aspect of the tank. The M1A2 is still missing the CITV, and the Loader's gun shield does not reside on the M1A2. And the 7.62mm gun next to the .50 Caliber MG is not there.
-The Turret traverses too low on the Y-Axis, as when you turn the turret to the rear of the Tank, the Barrel protrudes into the Engine.
-Oh, and REALLY big Problem. And I have seen this issue with the Merkeva and the Abrams. If the tank is subject to stress or pressure on the top of the turret, sides, etc, then what I believe is the Col. Mesh will make the vehicle explode. I saw this happen while trying to destroy a civilian car by pushing it up against a wall in Gaza Beach, and while trying to drive up a steep hill on Karbala, when a humvee suddenly plopped on top of us and had us Teamkilled. Really need to fix the Col. Mesh.
Overall, the tank does seem like its real with its updated sounds and in some aspect, looks. Good job, but I would really love to see some visual improvements made to it in future builds.
-So I'll start here, With asking why the TUSK package isn't installed on all US Army M1A2 Tanks, As I've seen on Silent Eagle, yet they have the TUSK package on Karbala.
-The A2, TUSK package hasn't been added to every aspect of the tank. The M1A2 is still missing the CITV, and the Loader's gun shield does not reside on the M1A2. And the 7.62mm gun next to the .50 Caliber MG is not there.
-The Turret traverses too low on the Y-Axis, as when you turn the turret to the rear of the Tank, the Barrel protrudes into the Engine.
-Oh, and REALLY big Problem. And I have seen this issue with the Merkeva and the Abrams. If the tank is subject to stress or pressure on the top of the turret, sides, etc, then what I believe is the Col. Mesh will make the vehicle explode. I saw this happen while trying to destroy a civilian car by pushing it up against a wall in Gaza Beach, and while trying to drive up a steep hill on Karbala, when a humvee suddenly plopped on top of us and had us Teamkilled. Really need to fix the Col. Mesh.
Overall, the tank does seem like its real with its updated sounds and in some aspect, looks. Good job, but I would really love to see some visual improvements made to it in future builds.
