Page 1 of 1

Might shed some light on what is causing fallujah lag

Posted: 2010-03-07 01:27
by ben748
NOTE:No one complain on how i have access to those commands ( or how i did ), i unlocked them to debug the frame lag. And yes i know there is a typo in the xfire description, and xfire lagged my game by about 40fps, but im looking to the heaviest lagging direction from my position.

Ok, now most people have noticed that fallujah tends to lag like crazy in newest pr, I have not narrowed down to what exactly causes it, but got the list reduced drastically, it is not the grass at all, at the most, it gives around 10 fps increase, the object meshes being disabled in my movie increased my fps drastically, while turning off grass/the fields that draw across the map did very little, most likely it is a building or something within the object meshes category ( i know this litterally holds everything's texture, but nothing else changes the fps by a large amount ).


The commands i used to attempt to find out what is causing it are ( note, not all those commands worked or did anything)

Code: Select all

	                  ASCII "draw_1p"
	  ASCII "drawObjects"
	  ASCII "drawDeferred"
	ASCII "drawBundledMeshes"
	  ASCII "draw1pZOnly"
	ASCII "draw1pMeshes"
	 ASCII "drawParticles"
	  ASCII "drawStaticMeshes"
	  ASCII "drawSkinnedMeshes"
	   ASCII "drawSkyDome"
	   ASCII "drawSunFlare"
	   ASCII "drawRoads
	   ASCII "drawTerrain"
	  ASCII "drawUndergrowth"
	  ASCII "drawOvergrowth"
	   ASCII "drawNametags"
	  ASCII "drawTrees"
	   ASCII "drawPostProduction"
	   ASCII "drawGraphs"
	  ASCII "drawHud"
	  ASCII "drawConsole"
	   ASCII "drawFps"
	   ASCII "drawWatermark"
	  ASCII "drawDebugPlanes"
	   ASCII "drawStats"
	   ASCII "drawStats"
	  ASCII "drawBoundingBoxEnable"
	               ASCII "DrawShadowMapNV"
                   ASCII "DrawShadowMap"
             ASCII "DrawShadowMapNV"
                     ASCII "DrawShadowMap"
	              ASCII "DrawShadowMapNV"
   ASCII "DrawShadowMap"
                  ASCII "DrawShadowMap"

And the video. Watch in fullscreen.



[XFIRE]23e4a7[/XFIRE]

Re: Might shed some light on what is causing fallujah lag

Posted: 2010-03-07 12:09
by bad_nade
Fallujah is not the only map that lags. I've experienced lag in maps including, but not limited to: Lashkar Valley, Yamalia, Silent Eagle and Iron Ridge. Not all these maps contain lots of buildings. Lashkar Valley, for example, has relatively few buildings, but it still lags like a hell time to time.

What I have noticed though is that Alt-Tabbing to desktop and back usually fixes the lag.

Re: Might shed some light on what is causing fallujah lag

Posted: 2010-03-07 12:33
by andylamb
LAshkar is one of my favourit maps, but I can't play it for too long as the lag get's a bit unbarable,
I put it down to the ammount of grass and trees.

But don't change it tbh,
Ill just upgrade my PC,
Lashkar is epic imho.