Dilemma about the direction of modification
Posted: 2010-03-09 18:29
I want to put on a little philosophical discussion on the concept of gameplay PR.
With each new release changed the game tries to add elements of team play and interaction. This is very good and positive trend.
However, the 0.9 version out very strongly discouraged a lot of players who for some reason can not use programs such as Mumble, does not consist in the gaming clan, but nevertheless quite respectful and serious about the game and want to play it.
Changes in the game very much harder to play on the majority of conventional servers, where players use VOIP, and which come just play with random players the same as they are.
So I have a question to the developers. Is the development of PR now go the way of direction on the game with Mumble and will completely ignore the possibility of playing random teams on regular servers?
Why, I came across this question? The fact is that there are features that simply changing the gameplay in the direction of a team game, but playing them is clear to players without the use of direct voice communication. And there are other features that make the game simply impossible without communication.
So,0.9 version shows us the tendency to desire to features, which make the game simply impossible without high level communication.
The bottom line of question - is that good and correct? Deprive a large audience of players the favorite game for a interests of narrow circle club of Mumble-fans and highly exclusive private game servers?
P.S. Before we hear the comments, I would like to recall that the PR community of players is very large and it is much more than all those who attend this forum. Most people are not acceptable to use Mumble and they play just for fun at the usual servers, with the usual VOIP and experiencing the changes very difficult.
With each new release changed the game tries to add elements of team play and interaction. This is very good and positive trend.
However, the 0.9 version out very strongly discouraged a lot of players who for some reason can not use programs such as Mumble, does not consist in the gaming clan, but nevertheless quite respectful and serious about the game and want to play it.
Changes in the game very much harder to play on the majority of conventional servers, where players use VOIP, and which come just play with random players the same as they are.
So I have a question to the developers. Is the development of PR now go the way of direction on the game with Mumble and will completely ignore the possibility of playing random teams on regular servers?
Why, I came across this question? The fact is that there are features that simply changing the gameplay in the direction of a team game, but playing them is clear to players without the use of direct voice communication. And there are other features that make the game simply impossible without communication.
So,0.9 version shows us the tendency to desire to features, which make the game simply impossible without high level communication.
The bottom line of question - is that good and correct? Deprive a large audience of players the favorite game for a interests of narrow circle club of Mumble-fans and highly exclusive private game servers?
P.S. Before we hear the comments, I would like to recall that the PR community of players is very large and it is much more than all those who attend this forum. Most people are not acceptable to use Mumble and they play just for fun at the usual servers, with the usual VOIP and experiencing the changes very difficult.