Land vehicle analog control response
Posted: 2010-03-16 11:32
I find the throttle response on some vehicles sluggish and inaccurate, especially tracked vehicles come to mind. I'm not sure if this is a BF2 or PR thing but just posting my findings.
I use analog pedals for forward and brake/backward throttle, analog joystick rudder for steering left right, mouse axis for camera control and analog joystick x/y axis for turret control.
When accelerating from a stand still:
The vehicle won't react the first 10-20% or so of throttle press. After pressing it a bit more to 30%-40% it seems to come "loose" and goes forward at a considerable speed. If I lower throttle the vehicle will go slower, where at first it wouldn't even move.
When lowering throttle from full throttle and speed:
The vehicle will just go on at full speed, only when almost dropping the throttle to 10% or so it decelerates. But the deceleration is so harsh it comes almost to a complete stop. So there is no practical way to go from 100% throttle and full speed to half speed, three-quarters speed smoothly etc...
Tracked Vehicles Turning:
At full speed these things almost won't turn, seems logical to me. But coupled with the less than optimal throttle response it's hard to slow down smoothly and make a turn while carrying some speed. You have to stop almost completely for the turning function to work. Whereas If I didn't press the throttle to 100% but kept it at 50& or so It will turn very good.
There are some differences in vehicles though, US tracked vehicles feel very sluggish but the British Challenger seems to respond better to steering inputs.
I use Joy2Key and have setup my joystick software to report combined pedals, otherwise it won't work as it should in the BF2/PR controls. ALso there is nothing wrong with the analogue controls, checked with DXTweak.
I use analog pedals for forward and brake/backward throttle, analog joystick rudder for steering left right, mouse axis for camera control and analog joystick x/y axis for turret control.
When accelerating from a stand still:
The vehicle won't react the first 10-20% or so of throttle press. After pressing it a bit more to 30%-40% it seems to come "loose" and goes forward at a considerable speed. If I lower throttle the vehicle will go slower, where at first it wouldn't even move.
When lowering throttle from full throttle and speed:
The vehicle will just go on at full speed, only when almost dropping the throttle to 10% or so it decelerates. But the deceleration is so harsh it comes almost to a complete stop. So there is no practical way to go from 100% throttle and full speed to half speed, three-quarters speed smoothly etc...
Tracked Vehicles Turning:
At full speed these things almost won't turn, seems logical to me. But coupled with the less than optimal throttle response it's hard to slow down smoothly and make a turn while carrying some speed. You have to stop almost completely for the turning function to work. Whereas If I didn't press the throttle to 100% but kept it at 50& or so It will turn very good.
There are some differences in vehicles though, US tracked vehicles feel very sluggish but the British Challenger seems to respond better to steering inputs.
I use Joy2Key and have setup my joystick software to report combined pedals, otherwise it won't work as it should in the BF2/PR controls. ALso there is nothing wrong with the analogue controls, checked with DXTweak.