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Deviation System Blows
Posted: 2010-03-31 03:11
by malv
There is no feedback in the game to tell you when your shot is going to be accurate or completely off. In real life you can sense when your aim is ready. They should reintroduce the accuracy indicator or gun sway to compensate for the lack of in-game feedback. The current number counting guessing game is just pure lame and in no-way makes the game feel more authentic; Instead it inhibits the feeling of control over the ingame character.
Re: Deviation System Blows
Posted: 2010-03-31 03:26
by rushn
malv wrote:There is no feedback in the game to tell you when your shot is going to be accurate or completely off. In real life you can sense when your aim is ready. They should reintroduce the accuracy indicator or gun sway to compensate for the lack of in-game feedback. The current number counting guessing game is just pure lame and in no-way makes the game feel more authentic; Instead it inhibits the feeling of control over the ingame character.

first of I agree
second wrong thread
and third already suggested and discussed
look in suggestions thread

Re: Deviation System Blows
Posted: 2010-03-31 04:00
by Hunt3r
Seriously guys, I'm pretty sure that this has been discussed to death.
Just to beat the pulp again, I think that decreasing max deviation while increasing time to min/max deviation is increased.
Re: Deviation System Blows
Posted: 2010-03-31 07:07
by Masaq
Neeeeeeeeeeigh! Don't do it!

Re: Deviation System Blows
Posted: 2010-03-31 08:29
by Dunehunter
Masaq, you are not a dead horse. Besides, dead horses can't speak.
*ships Masaq off to the glue factory*
Threads like this are dime a dozen I'm afraid. Trust me, the team knows that people want some kind of indicator, and the lack of one isn't brought about by them not knowing about it.