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Re: Possibility of Night Maps?

Posted: 2010-04-09 07:41
by Maxfragg
there are no nightmaps in PR since there are problems with the BF2 engine that can not be fixed, this is why i guess, there will be no nightmaps in PR:V as well

Re: Possibility of Night Maps?

Posted: 2010-04-09 07:44
by rampo
IIRC the problem was whit nightmaps and nightvision, so nightmap-NVG=profit???

correct me if im wrong

Re: Possibility of Night Maps?

Posted: 2010-04-09 08:14
by Rudd
rampo93(FIN) wrote:IIRC the problem was whit nightmaps and nightvision, so nightmap-NVG=profit???

correct me if im wrong
correct, PR:V would not need to use night shaders

Re: Possibility of Night Maps?

Posted: 2010-04-09 08:29
by Maxfragg
but then again the problem would be, that people tune their monitors for better view and so on, I still think, nightmaps sound great, but they are simply no fun

Re: Possibility of Night Maps?

Posted: 2010-04-09 08:52
by MaxBooZe
Maxfragg wrote:but then again the problem would be, that people tune their monitors for better view and so on, I still think, nightmaps sound great, but they are simply no fun
Bi Ming with the bugged NVG Shaders was fun.. I see no reason why not?

Re: Possibility of Night Maps?

Posted: 2010-04-09 09:08
by strongbird
did they had Night vision in vietnam O.O

Re: Possibility of Night Maps?

Posted: 2010-04-09 11:07
by supahpingi
strongbird wrote:did they had Night vision in vietnam O.O
Afaik there where very few instances of a passive night vision system being used,wich is nowhere close near the current NVG's,and would not be worth inplementing

Re: Possibility of Night Maps?

Posted: 2010-04-09 12:34
by salaminl
This comes pretty close to night imo.

Image

Re: Possibility of Night Maps?

Posted: 2010-04-09 14:13
by Rudd
Maxfragg wrote:but then again the problem would be, that people tune their monitors for better view and so on, I still think, nightmaps sound great, but they are simply no fun
same is said for some of PR's darker maps such as Fools road.

If night maps come to PR:V they must obviously NOT be pitch black, however there is a very nice full moon sky texture which allows the gameplay to continue with impaired vision, but more importantly - the night time ambiance.

done properly a night map would be excellent, done badly it would fail miserably.

Fortunately for PR:V it is very very easy to convert maps to night, and could even be done using only server.zips probably, so theres lots of scope.

Re: Possibility of Night Maps?

Posted: 2010-04-09 14:47
by Kelmola
If there's night maps to be had, then the Battle of Lima Site 85 would be interesting - especially if you combine the actual battle and the earlier NVPAF air attack :mrgreen:

Battle of Lima Site 85 - Wikipedia, the free encyclopedia

Re: Possibility of Night Maps?

Posted: 2010-04-09 14:51
by ma21212
the only NVG that was used in Vietnam was what they called a Starlight scope, which was the early version of the NVGs used today. it was way too big and not alot of units used it, so it proably wont be needed in PRv.
http://www.simhq.com/_air6/images/air_232a_015.jpg
http://upload.wikimedia.org/wikipedia/c ... PVS-2.JPEG

Re: Possibility of Night Maps?

Posted: 2010-04-09 17:24
by TheOldBreed
aye, there were night variations of some maps in EOD. they were pretty decent too.

Re: Possibility of Night Maps?

Posted: 2010-04-09 19:19
by Amir
No maaaan, this would be to confusing while playing unless with alot of people and a good computer =(

Re: Possibility of Night Maps?

Posted: 2010-04-10 01:42
by Hitman.2.5
strongbird wrote:did they had Night vision in vietnam O.O
yes but it was completely to big to be worn on your head like you can these days and first generation night vision wasn't that good i believe there was a scope of some sort that had no power it was just an aid...

there was however a scope "AN/PVS-2 Starlight scope"

Re: Possibility of Night Maps?

Posted: 2010-04-10 02:19
by GeZe
People always think night maps are going to be awesome - but they always suck and no one plays them.

Re: Possibility of Night Maps?

Posted: 2010-04-10 03:18
by M_Striker
[R-DEV]GeZe wrote:People always think night maps are going to be awesome - but they always suck and no one plays them.
Yep, the concept sounds great, but it really is frustrating and annoying.

Re: Possibility of Night Maps?

Posted: 2010-04-10 04:13
by ma21212
we dont need total darknes, the moon could be used.

Re: Possibility of Night Maps?

Posted: 2010-04-10 04:25
by Stoic Sentinel
ma21212 wrote:we dont need total darknes, the moon could be used.
Or early morning, like Silent Eagle.