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helo sounds

Posted: 2010-04-10 17:53
by blackhatch46
is there a plan to change the sounds of the helos in game? the only one that really sounds close to accurate is the huey. the 60 sounds horrid, its the vbf2 sound.

Re: helo sounds

Posted: 2010-04-10 18:29
by Alex6714
Apart from the huey I would agree they pretty much all suck, but sourcing and making such sounds is not an easy task...

Re: helo sounds

Posted: 2010-04-10 18:33
by Rhino
ye, we simply dont have any better sounds to replace them with nor can we easily go out and recode chopper engine sounds either.

Re: helo sounds

Posted: 2010-04-10 19:09
by Dev1200
Just be 1337 sneaky and go into a US airbase. : D

Only joking. Maybe find similar / civilian versions of those helicopters and record that?

Re: helo sounds

Posted: 2010-04-10 19:15
by blackhatch46
[R-DEV]Rhino wrote:ye, we simply dont have any better sounds to replace them with nor can we easily go out and recode chopper engine sounds either.
well i say this because im a USMC helo mech, i can get you samples of all of the USMC helos.

Re: helo sounds

Posted: 2010-04-10 19:40
by blackhatch46
YouTube - 22landing.MOV heres the 22, im uploading others now.

Re: helo sounds

Posted: 2010-04-10 20:04
by blackhatch46
YouTube - 3skdlaunch.MOV huey and cobras

Re: helo sounds

Posted: 2010-04-10 20:10
by blackhatch46
YouTube - 60fastrope.MOV navy 60, you could use this for the army blackhawk, sounds exactly the same.

Re: helo sounds

Posted: 2010-04-10 20:28
by Teek
Wow! OP delivers!
That was particularly fast turn around. I bet Jaymz could use the 2nd Cobra and Huey sounds as they have less wind noise. If I hear those sounds while playing PR, I might be tempted to look out my window.

Re: helo sounds

Posted: 2010-04-10 20:41
by blackhatch46
i dont know what you guys need, just let me know and i can do more. i have tons of vids and pics.

Re: helo sounds

Posted: 2010-04-10 20:50
by blackhatch46
or if you need helo advice or whatever...

Re: helo sounds

Posted: 2010-04-10 20:54
by Rhino
I'll direct Jaymz here as I'm no expert on sounds.

Re: helo sounds

Posted: 2010-04-10 21:44
by Jaymz
Those are awesome videos, blackhatch :)

Unfortunately, we can't use any sounds in-game that aren't recorded at least semi-professionally. That means, a very decent mic setup with field recorders etc. Video cameras don't cut it unfortunately.

Re: helo sounds

Posted: 2010-04-10 22:07
by Beowulf2525
Sweet videos, if those can make it into the game, they'll give it an entire new level!

Re: helo sounds

Posted: 2010-04-11 01:24
by blackhatch46
[R-DEV]Jaymz wrote:Those are awesome videos, blackhatch :)

Unfortunately, we can't use any sounds in-game that aren't recorded at least semi-professionally. That means, a very decent mic setup with field recorders etc. Video cameras don't cut it unfortunately.
well at least everyone has a better idea what it really sounds like, and if you can tweek them a bit they may help. maybe i could look into getting a good mic setup...

Re: helo sounds

Posted: 2010-04-11 01:27
by blackhatch46

Re: helo sounds

Posted: 2010-04-11 09:10
by mangeface
Got some more for you blackhatch46. That MEU we went on sucked ***, but sweet videos were acquired.
V-22
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/vo58okJIHaI&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/vo58okJIHaI&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>[/youtube]
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/J3CEEcywuCI&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/J3CEEcywuCI&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>[/youtube]
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/P5mJ4wGkXxg&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/P5mJ4wGkXxg&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>[/youtube]

H60

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/iejPDAVk9g4&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/iejPDAVk9g4&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>[/youtube]

Re: helo sounds

Posted: 2010-04-11 09:20
by mangeface
[R-DEV]Jaymz wrote:Those are awesome videos, blackhatch :)

Unfortunately, we can't use any sounds in-game that aren't recorded at least semi-professionally. That means, a very decent mic setup with field recorders etc. Video cameras don't cut it unfortunately.
Hate to say this to you Jaymz, but that's near impossible with the MV-22. 1st, it's asinine to put that kind of equipment on a flight deck of an LHD when you have the plane landing near it. 150 MPH winds from it's rotor wash will blow it away. Ask the Jordanian that got hit in the head by a panel that a landing Osprey blew off a parked Huey and off the side of the ship when we were docked by Petra. 2nd, if you set that kind of equipment up by MCAS New River, where you'll have the best chance to see an Osprey since they're all around here, you'll probably be arrested within minutes.

These videos that blackhatch46 and I have are literally the best available for the MV-22.

Re: helo sounds

Posted: 2010-04-11 09:27
by mangeface
Teek wrote:I bet Jaymz could use the 2nd Cobra and Huey sounds as they have less wind noise.
What are you talking about? Those little things don't have rotorwash. I could kick them over. The plane I work on is the one that is the problem maker for getting clear sound on videos.