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Insurgent resupply station

Posted: 2010-04-28 13:04
by boilerrat
I know the current resupply station for insurgents and taliban and hamas is just a place holder.

What if we had sort of a "Super cache" instead of the current model where there are things like:
  • Tables covered in bomb making supplies
  • Wooden crates or canvas sacks filled with RPG-7 warheads
  • Pile of old cellphones possibly half broken
  • Artillery IEDs standing on their bottems in like a bowling pin pattern
  • Some stolen ammo crates filled with mags
  • Broken down truck with the trunk open filled with guns
  • Some radios playing music
  • Coils of rope on the ground
  • Table vice with soldering kit and circuit boards next to it
  • Boxes of grenades
  • Ammo belt piles
  • DhSK guns on mounts sitting on the ground
  • Spare tires
  • Welding and tool kit to show for repairs
Pretty much an illegal fireworks station out of someone's trunk and garage FROM HELL

I'm not sure if there is anything like this in the works, but I figured it would be nice to give ideas.

Re: Insurgent resupply station

Posted: 2010-04-28 13:12
by boilerrat
Its a model replacement.... for inside the insurgent main base.

I have a feeling you didn't read too well.

Re: Insurgent resupply station

Posted: 2010-04-28 13:53
by PLODDITHANLEY
It is a bit odd seeing military supply crates, but not a DEV priority I guess and rightly so.

Re: Insurgent resupply station

Posted: 2010-04-28 15:33
by Arnoldio
Well there was that old cache model with greanades all over it...

Re: Insurgent resupply station

Posted: 2010-04-28 17:21
by boilerrat
Im saying like a bunch of tables full of stuff, not just a few boxes like a cache.

Somewhat like a yard sale set up... but with weapons

Re: Insurgent resupply station

Posted: 2010-04-28 21:57
by alberto_di_gio
How about adding INS jeeps and technicals one or two ammo boxes?

Re: Insurgent resupply station

Posted: 2010-04-29 12:13
by boilerrat
Does a 32 man army get all of their supplies from two trucks?

This should be as extravagent as the blufor supply where there are tank shells everywhere and 4 supply crates.

Re: Insurgent resupply station

Posted: 2010-04-29 12:34
by alberto_di_gio
boilerrat wrote:Does a 32 man army get all of their supplies from two trucks?

This should be as extravagent as the blufor supply where there are tank shells everywhere and 4 supply crates.
well..it will be more than what you get right now. :24_smoker

Re: Insurgent resupply station

Posted: 2010-04-29 13:28
by -Prowler-
I beleive he means the main resupply station at your main, it's the same medel for evey facton, including INS. Where they wouldn't have all that stuff, IRL.

I doubt it's a high priority ATM, a good idea none the less.

Re: Insurgent resupply station

Posted: 2010-04-29 20:06
by boilerrat
-Prowler- wrote:I beleive he means the main resupply station at your main, it's the same medel for evey facton, including INS. Where they wouldn't have all that stuff, IRL.

I doubt it's a high priority ATM, a good idea none the less.
I know its the same model for all factions, thats why I was suggesting this.

Re: Insurgent resupply station

Posted: 2010-04-29 23:32
by Lange
Nice Idea I hope it gets inplimented in the future, as I was wondering the same thing about Ins having a supply depot like that as in RL they wouldn't have access to military crates and such. having their own supply depot model would add some uniqueness too. Maybe with the arty ieds and such being able to pick up kits off of it instead of just lying on the ground at main as it is now.