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[0917] Iron Ridge - H-shaped building collisionmesh
Posted: 2010-04-28 14:10
by AnimalMother.
What, where?: The H-shaped building that is located in the western town to the very north-west of this town. It is possible to run through the northern wall near the staircase.
evidence:
*Link Removed*
hope the video makes it clear enough.
haven't tried the other H shaped buildings in iron ridge or any other map featuring them (beruit?)
re: [0917] Iron Ridge - H-shaped building collisionmesh
Posted: 2010-04-28 15:17
by Spinkyone
Have you tried not typing IDSPISPOPD?
It appears to be a terrain collision error in the north wall of the building in A4K8 on Iron ridge and not a fault on the whole series of buildings. If you angle the screen right inside the building you can see that the terrain clips through the wall at times. Solution I guess is to move the building slightly south as the amount of terrain that clips into it appears to be minor (just the toe of the slope).
re: [0917] Iron Ridge - H-shaped building collisionmesh
Posted: 2010-04-28 16:07
by Tim270
Quite a few of those statics have the same error near the stairs.
re: [0917] Iron Ridge - H-shaped building collisionmesh
Posted: 2010-04-29 11:52
by AnimalMother.
Just checked two more H buildings on Beirut
same bug
re: [0917] Iron Ridge - H-shaped building collisionmesh
Posted: 2010-04-29 18:05
by killonsight95
any DEV's can you delete video link please i don't wish to have exploiters
this should've been PM'd to a DEV
re: [0917] Iron Ridge - H-shaped building collisionmesh
Posted: 2010-04-29 19:29
by SnipeHunt
Killonsight you should just PM a MOD that is online right now if you feel it is that dastardly.
..or as a MOD suggested earlier, use the Moderation Options to report the post..
re: [0917] Iron Ridge - H-shaped building collisionmesh
Posted: 2010-05-06 00:29
by xI DIaboLoS Ix
I have also encountered this exact same collision problem.
Thought I was the only one
But again this is a minor bug, not to drastic.
Diabolos.
re: [0917] Iron Ridge - H-shaped building collisionmesh
Posted: 2010-05-30 13:56
by J.F.Leusch69
thanks for reporting!
and following this
template when reporting a bug.