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[Texture]Player skins
Posted: 2010-05-03 20:58
by Glimmerman
Re: [Texture]Player skins
Posted: 2010-05-03 21:12
by H.sta
It looks great, hats off to the texture artist
Re: [Texture]Player skins
Posted: 2010-05-03 21:28
by Glimmerman
As usual he did a ace job, the old skins were nice but not realistic enough, the patern was wrong and the colours were off, these look more like the real life kit:
*also dont mind the out of scale C7A1, this is being worked on.
Re: [Texture]Player skins
Posted: 2010-05-03 21:55
by Rudd
new versions nice, though I'd prefer helmets to hats

Re: [Texture]Player skins
Posted: 2010-05-03 21:58
by MaxBooZe
[R-CON]Rudd wrote:new versions nice, though I'd prefer helmets to hats
Never! It looks cool and different from the usual, just like the British beret, such a shame..

Re: [Texture]Player skins
Posted: 2010-05-04 06:53
by Glimmerman
[R-CON]Rudd wrote:new versions nice, though I'd prefer helmets to hats
Most kits still have helmets, one gets a boony hat.
And one a cap.

Re: [Texture]Player skins
Posted: 2010-05-04 07:10
by The_MDexs
Wow Looking Good Great job
Re: [Texture]Player skins
Posted: 2010-05-04 10:37
by Wakain
excellent job, the skins look better, especially the helmets,
one thing though: in the last pic you can see the specialist's cap has some very weird sharp creases in it, especially a the top, maybe that could be done a little more subtle? perhaps it's meant as camo, I'm not entirely sure...
and his glasses seem to float on the front of his cap, there is no connection there
looking forward to more pics, and of course the kit geom's

Re: [Texture]Player skins
Posted: 2010-05-04 10:54
by NemeanHavoc
Wakain wrote:excellent job, the skins look better, especially the helmets,
one thing though: in the last pic you can see the specialist's cap has some very weird sharp creases in it, especially a the top, maybe that could be done a little more subtle? perhaps it's meant as camo, I'm not entirely sure...
and his glasses seem to float on the front of his cap, there is no connection there
looking forward to more pics, and of course the kit geom's
Yep before we released the pictures I told this to Glimmer, Those are small thing that needs to be adjusted, the cap is indeed the strangest looking one.
But we didn't wanted to keep this pictures away from you guys.
Thanks for the kinds work gentlemen!
Re: [Texture]Player skins
Posted: 2010-05-04 11:07
by CBT02
very nice cant wait for update
Re: [Texture]Player skins
Posted: 2010-05-04 11:07
by Glimmerman
ill post the remaining screens this evening.
Re: [Texture]Player skins
Posted: 2010-05-04 15:43
by iwillkillyouhun
very nice

cant wait to play with it

Re: [Texture]Player skins
Posted: 2010-05-04 21:27
by Glimmerman
Updated first post with 3 new sets of screenshots.
Re: [Texture]Player skins
Posted: 2010-05-05 12:45
by Wakain
I think the medic's moustache falls out of the geneva convention

Re: [Texture]Player skins
Posted: 2010-05-05 19:09
by iwillkillyouhun
what kit is that with the cap on ??? specialist? with grapling hook ?
Re: [Texture]Player skins
Posted: 2010-05-05 19:12
by Gore
Niiice I love the cap on the specialist.
Re: [Texture]Player skins
Posted: 2010-05-05 19:19
by Glimmerman
Yes its on the rifleman specialist
Re: [Texture]Player skins
Posted: 2010-05-05 20:25
by myles
Nice job riflerman speclist looks cool
Re: [Texture]Player skins
Posted: 2010-05-06 04:22
by ReadMenace
[quote=""'[R-COM"]Glimmerman;1336523']Pending the creation of custom kit geometry Nemeanhavoc has reskinned the old player skins:
[/quote]
[quote="Beckham""]Rifleman specialist is looking very nice.
But...I don't particularly care for the LMG ...at all. x(
Maybe you should get rid of the 40mm grenades on the regular rifleman. Jus' sayin'.[/quote]
The grenades on the player models are not part of the player model, instead they are part of the kit geometry. As the thread title and OP (Glitterman) states, these are simply player skins.
-REad