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No spawn caches

Posted: 2010-05-28 14:22
by JohnnyTheIED
No more spawn point caches.

Simple, and solves the problem of noobs firing RPGs straight from unknown caches.

It will require little minimum time and experience to get to the cache and get the RPG or PKM.

Spawns could be pre-installed inside cities for insurgents. Would also promote the use of firebase.

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This would also make it more realistic for bluefor, instead of setting a siege on the building where the rpg's are coming from.

Search & destroy, and intel.


Let me know what you think, I know alot of guy INS guys are tired of those firing from caches noobs. So am I.

Re: No spawn caches

Posted: 2010-05-28 15:00
by PatrickLA_CA
Yeah that is good but the Noobs still can do it, because in order to take the RPG they need to go to cache...

Re: No spawn caches

Posted: 2010-05-28 15:07
by 0331SgtSpyUSMC
Spawn camping? what about that

Re: No spawn caches

Posted: 2010-05-28 16:49
by samogon100500
Hello ninja jihad =)
I think noobs never changes! :(

Re: No spawn caches

Posted: 2010-05-29 02:13
by Dev1200
I think it would work well. =)


Also, maybe make perma-spawn points inside locations such as mosques to increase mobility. After all, the insurgents control the city, so they should be able to spawn inside.