No spawn caches
Posted: 2010-05-28 14:22
No more spawn point caches.
Simple, and solves the problem of noobs firing RPGs straight from unknown caches.
It will require little minimum time and experience to get to the cache and get the RPG or PKM.
Spawns could be pre-installed inside cities for insurgents. Would also promote the use of firebase.
---------------
This would also make it more realistic for bluefor, instead of setting a siege on the building where the rpg's are coming from.
Search & destroy, and intel.
Let me know what you think, I know alot of guy INS guys are tired of those firing from caches noobs. So am I.
Simple, and solves the problem of noobs firing RPGs straight from unknown caches.
It will require little minimum time and experience to get to the cache and get the RPG or PKM.
Spawns could be pre-installed inside cities for insurgents. Would also promote the use of firebase.
---------------
This would also make it more realistic for bluefor, instead of setting a siege on the building where the rpg's are coming from.
Search & destroy, and intel.
Let me know what you think, I know alot of guy INS guys are tired of those firing from caches noobs. So am I.