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HUD Editor

Posted: 2010-05-29 18:36
by Rhino
Nice neat tool I've just seen that bergerkiller is working on over on the BFeditor.org forums :)

Wip Hud Editor - Official BF Editor Forums
'bergerkiller' wrote: Hello everyone

Hereby I present the HUD editor WIP version.
In this version only Picture Nodes are supported, and:
- Multi node support
- Coloring, sizing, positioning, sizing and rotating
- Single node render enable\disable check boxes
- Loading HUD's Picturenodes
- Saving current scene Text Files, in bf2 HUD coding (program can read them)
- 800 x 600 screen resolution
- Background Support and reference cross (not yet overlay)
- .dds and .tga texture load support (thanks to FreeImage plug-in)

All GUI parts are almost finished.
One big notice: to make your own HUD's you do have to edit them manually.
With this I mean, placing the Nodes in splitnodes.

This WIP gives a clear picture of how it will look like (eventually).


Install:
Just unpack the 'HUD Editor' folder and place all your menu textures in "HUD Editor\Textures"

Download LPP Collection (Contains Hud Editor.exe)







Time for a status update:
- Added selection squares and its manipulating features
- Node copy, cut and paste feature (yay cut and paste nodes around)
- Node treeview selection
- Save and load feature
- "failed lines" report. Can come in handy for HUD compatibility testing
- Simulator scripts
- Background and overlay images
- Endless amount of nodes are supported!!! (I tested with 200 nodes, you can manipulate smoothly :P )

- Node support for:
- Split nodes
- Picture Nodes
- Compass Nodes
- Text Nodes
- Bar Nodes

- Load and save support will be/is added for:
- the above nodes
- Hover Node
- ObjectMarker Node
- List Node

The program is quite awesome, more advanced than my first posted pic.
here some screenshots: :D

Image
Image
Image
Image

It can not yet edit nodes like marker nodes because I have to write rendering scripts for (ALL) those nodes.
This takes long, especially if I need to render multiple targets at once.

Load and save will be added, so you can open and save HUD's without code loss.






A pointless node that shows when as example you are hovering stationary in a helicopter.
It's the "awesome" oval shaped picture that appears. :D

EDIT:

It's time for the first WIP.
Download HUD editor wip version 2

I included the bf2 textures used, if you want to use it for bf2142 please add the textures of bf2142 in the "textures" folder. :P

Re: [Tool] HUD Editor

Posted: 2010-05-29 18:37
by Z-trooper
Thanks for sharing it here Rhino :)

Re: [Tool] HUD Editor

Posted: 2010-05-29 18:44
by Hauteclocque
I know someone who will be happy to get this tool. :mrgreen:

Re: [Tool] HUD Editor

Posted: 2010-05-29 18:52
by samogon100500
Can you share that tool on megaupload.com please?

Re: [Tool] HUD Editor

Posted: 2010-05-29 19:24
by Rudd
thats fantastic!

Re: [Tool] HUD Editor

Posted: 2010-05-30 12:44
by BroCop
samogon100500 wrote:Can you share that tool on megaupload.com please?
MEGAUPLOAD - The leading online storage and file delivery service

Re: [Tool] HUD Editor

Posted: 2010-06-06 14:40
by Elektro
Version 2 WIP is on the 2nd page.

Hm... This is gonna take some time to figure out (>.<)

Re: [Tool] HUD Editor

Posted: 2012-12-12 23:20
by aj88
It isn't on any of the sites anymore :(

Re: [Tool] HUD Editor

Posted: 2012-12-14 09:14
by Glimmerman
Anyone still have this tool? am looking for it as well.

Re: [Tool] HUD Editor

Posted: 2013-01-03 17:00
by Rhino
Updated download link in the op with this one: hudeditor.exe | Game Front

Re: [Tool] HUD Editor

Posted: 2013-01-04 11:38
by pr|Zer0
link not working

Re: [Tool] HUD Editor

Posted: 2013-01-04 12:35
by Rhino
working fine for me, downloaded it yesterday and checked just now and its still there.

Re: [Tool] HUD Editor

Posted: 2013-01-07 21:51
by aj88
Thanks for the upload! However, when I click it, it will not run. I have tried running as admin, and compatibility settings. Has anyone else had this problem?

Re: [Tool] HUD Editor

Posted: 2013-01-07 21:54
by AfterDune
It installs itself somewhere and leaves a shortcut on the desktop. Don't know if that runs though, but I think it does.

Re: [Tool] HUD Editor

Posted: 2013-01-08 01:19
by aj88
Thank you! Where can you find the HUD templates, such as the AH-64 in PR?

Re: HUD Editor

Posted: 2014-05-27 18:52
by rPoXoTauJIo
Both filefront links are down for me :( , can someone re-upload this tool plz?

Re: HUD Editor

Posted: 2014-08-05 21:59
by Shneider
rPoXoTauJIo wrote:Both filefront links are down for me :( , can someone re-upload this tool plz?
HUD Editor

unknown version

Re: HUD Editor

Posted: 2017-10-11 03:55
by RUSSIAN147
Has anyone figured out how to get the textures to show up on a 64 bit system? Im having a bear of a time trying to use this tool without being able to see what the hell im doing....

Re: HUD Editor

Posted: 2017-10-11 14:42
by B4rr3l
Do it manually those editors never worked for me....