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Cache spawns
Posted: 2010-05-31 10:57
by cocobutter333
Is it me or have Cahe spawns have made insurgency really unfair for opfor, ive seen two caches spawn in the small compound in B3 on Karbala at the start of the round. Predictably the US just pounded it from afar with the tank and strykers, the inf didnt even have to move in. Ive also seen caches spawn in the open with no cover on Al basrah, Karbala and Gaza
as well as caches spawning too close to one another they are also commonly being destoyed by accident or chance e.g a LB does a straif or a stray tank round takes them out.
in addition to the 25 tickets they recieve this can tend to make the reound brief and over powered for the US
Re: Cache spawns
Posted: 2010-05-31 11:50
by Skull
last two nights on tactical gamer north america server (awesome server):
two days ago the revealed cache spawned at castle on archer, the whole team was defending the castle. result: after an hour it was teamkilled by accident with the insurgents having an awesome KD.
yesterday one cache spawned in the northwestern cave on lashkar, a cache which is absolutly unattackable, after half an hour, like 10 kills, we started playing songs on mumble, likewise beavis and butthead and a lot of random jerking i went off the server
so yes, its a lot about luck, but neither side got an advantage...
Re: Cache spawns
Posted: 2010-05-31 11:57
by Winstonkalkaros
I have never seen them spawning in places like that. Maybe it's just you. But i think you should contact the DEV team and hopefully they fix the problem.
Re: Cache spawns
Posted: 2010-05-31 13:45
by Gosu-Rizzle
Skull wrote:
yesterday one cache spawned in the northwestern cave on lashkar, a cache which is absolutly unattackable, after half an hour, like 10 kills, we started playing songs on mumble, likewise beavis and butthead and a lot of random jerking i went off the server
so yes, its a lot about luck, but neither side got an advantage...
Yeah, the action in the Lashkar cave was awesome

At one point they even had thier APC drive INTO the cave to try and take it out. They failed
Gennerally i would say no, it has not become more unfair. Its all just very random.
Re: Cache spawns
Posted: 2010-05-31 13:48
by myles
Winstonkalkaros wrote:I have never seen them spawning in places like that. Maybe it's just you. But i think you should contact the DEV team and hopefully they fix the problem.
this actually happens alot for example on archer many times i have seen 2 caches in that village at once
Re: Cache spawns
Posted: 2010-05-31 14:40
by Trooper909
Iv also seen this happen way to often also had a cache spawn at my feet as blufor more than you would think.
Game mode has become a luck of cache locations decide who wins and has nothing to do with who has the best team and is it me or is there a whole lot more stuipid cache spawn locations than there once was?
Re: Cache spawns
Posted: 2010-05-31 14:46
by XxxGrANdmA
I like it when caches spawn near each orher so you don't have to leave one undefended or split ur team between the 2 caches
Re: Cache spawns
Posted: 2010-05-31 20:31
by Alucard
i've seen 4 caches spawn in B3 on karbala in a row so yes i think the cache spawns kinda needa be tweaked
Re: Cache spawns
Posted: 2010-05-31 20:34
by theiceman
i saw a cache spawn next to the tank near VCP on Al Basrah...one sniper at VCP suppressed evryone at the cache and we lost it within 30 seconds...
Re: Cache spawns
Posted: 2010-05-31 20:47
by The Iron Dreamer
cocobutter333 wrote:Is it me or have Cahe spawns have made insurgency really unfair for opfor, ive seen two caches spawn in the small compound in B3 on Karbala at the start of the round. Predictably the US just pounded it from afar with the tank and strykers, the inf didnt even have to move in. Ive also seen caches spawn in the open with no cover on Al basrah, Karbala and Gaza
as well as caches spawning too close to one another they are also commonly being destoyed by accident or chance e.g a LB does a straif or a stray tank round takes them out.
in addition to the 25 tickets they recieve this can tend to make the reound brief and over powered for the US
poor c0c0
he did have a few bad rounds on karbala last week
but yeah it can be anoing alot...
Re: Cache spawns
Posted: 2010-05-31 23:49
by badmojo420
With the introduction of the UAV i don't think caches should ever be spawning in a location visible to the air. There needs to be some consistency in their placement. Losing a round due to unlucky cache placement isn't fun for anyone.
Re: Cache spawns
Posted: 2010-06-01 00:10
by Jman234
Last night on Hardcore Insurgency on Ramiel the cache spawned underground in a fountain making it impossible to destroy.