Spawn times differ by distance from Main
Posted: 2010-06-04 17:09
I was thinking would it be possible to code in a spawn system depending upon how fare you are from your main???..
alot like Comand and control how the closer your fob is to the ( NOW center of the map )
the faster the other team looses tickets..
is it possible to set up some sort of spawn system so that the farther you are from your main and the closer you are to the enemys main the longer your spawn time...
my main idea for this is... to completly eliminate base rape issues.. Yes its not a huge issue anymore..
( On top of that, one down flaw from my idea is ... for AAS lets say on Yamalia the russian main is Right neer a capable flag... so it would be harder for the canadians to hold the flag ..)
just an idea what do you think?
ADDED**New idea i came up relevant to the main idea... **
Fob idea: could The farther out the fob is placed from the main.. the longer you have to wait before spawn on the fob. OR other way around maby .. the farther the Fob the shorter the time?
The enemy spawns in slower neer their enemys base but the people on the defending side take a shorter spawn time ... because its their main. to give them a chance to push out toward the flag they have to defend..
I really should make a little diagram ^_^ lol
alot like Comand and control how the closer your fob is to the ( NOW center of the map )
the faster the other team looses tickets..
is it possible to set up some sort of spawn system so that the farther you are from your main and the closer you are to the enemys main the longer your spawn time...
my main idea for this is... to completly eliminate base rape issues.. Yes its not a huge issue anymore..
( On top of that, one down flaw from my idea is ... for AAS lets say on Yamalia the russian main is Right neer a capable flag... so it would be harder for the canadians to hold the flag ..)
just an idea what do you think?
ADDED**New idea i came up relevant to the main idea... **
Fob idea: could The farther out the fob is placed from the main.. the longer you have to wait before spawn on the fob. OR other way around maby .. the farther the Fob the shorter the time?
The enemy spawns in slower neer their enemys base but the people on the defending side take a shorter spawn time ... because its their main. to give them a chance to push out toward the flag they have to defend..
I really should make a little diagram ^_^ lol