Page 1 of 1
Boats on Beirut
Posted: 2010-06-07 05:01
by Imchicken1
Feedback or suggestion?
It'd be nice if the russians got some boats on their cargoship. It would be much better if there was, because if no one is flying trans, and no one's ferrying people in APC's, alot of infantry get stuck on the ship. Rather than APC's and choppers being abandoned once serving their transportation purpose, it would be better if there were boats for the Russians.
Dont know if it would be "realistic" for the russians to have the same speed boats as the USMC, but it's an idea.
Didn't see it already suggested either
Re: Boats on Beirut
Posted: 2010-06-07 05:24
by Rudd
Rather than APC's and choppers being abandoned once serving their transportation purpose,
if your team is without any transport, and you have a squad on the ship....
maybe you should run transport lol?
Re: Boats on Beirut
Posted: 2010-06-07 05:31
by sovietpolarbear
but ya that would be nice going stealth on the factory
Re: Boats on Beirut
Posted: 2010-06-07 05:34
by Rudd
sovietpolarbear wrote:but ya that would be nice going stealth on the factory
I don't really understand why people think boats are stealthy in PR.
they are black, against a blue background, they make a hell of alot of noise, and they move fast with spray coming out the back.
sounds more like you'd be going anti-stealth on the factory to me ;P
Re: Boats on Beirut
Posted: 2010-06-07 06:02
by Trooper909
There are boats on the alt version of the map but no chopper's.
Re: Boats on Beirut
Posted: 2010-06-07 06:46
by Bringerof_D
[R-CON]Rudd wrote:I don't really understand why people think boats are stealthy in PR.
they are black, against a blue background, they make a hell of alot of noise, and they move fast with spray coming out the back.
sounds more like you'd be going anti-stealth on the factory to me ;P
lol yeah, the ocean in PR needs to make more noise
Re: Boats on Beirut
Posted: 2010-06-07 07:35
by Excavus
How about make the unarmed version of the BRDM not require a crewman kit.
Re: Boats on Beirut
Posted: 2010-06-07 09:32
by dtacs
Excavus wrote:How about make the unarmed version of the BRDM not require a crewman kit.
It doesn't, neither do the BTR-80's.
At least on the alternative version, they don't, probs a bug.
Re: Boats on Beirut
Posted: 2010-06-07 10:29
by Tim270
There are boats on Beirut, they just so happen to have wheels and a gun also.
Re: Boats on Beirut
Posted: 2010-06-07 11:07
by Sgt.BountyOrig
Course there are boats on the cargoship.
Its just so unfortunate that they sink if you try to power them too early.
Re: Boats on Beirut
Posted: 2010-06-07 22:17
by Imchicken1
Some people arn't skilled in flying or are to impatient to drive the BTR's back and forth (im talking about the standard layout btw)
Re: Boats on Beirut
Posted: 2010-06-08 00:22
by Infantry1242
I have been on a couple of servers where the pilots would only transport certain squads and the APCs will leave without anyone,so i would say it would be a better thing to have at least 5 boats.
Re: Boats on Beirut
Posted: 2010-06-08 00:32
by SnipeHunt
Sgt.BountyOrig wrote:Course there are boats on the cargoship.
Its just so unfortunate that they sink if you try to power them too early.
RHIBs need warm up time now?!?!?!
Re: Boats on Beirut
Posted: 2010-06-08 08:32
by mangeface
Perhaps they shouldn't have the Factory as one of the capture points. That would give the IDF less reason to sit and basically camp the oceanside from the ONLY spot that APCs can get ashore. Plus, that will also give the "pilots" more incentive to fly, as they will have a decently open area to land and have less worries about being shot down right after take-off. On that note, if you're one of the snot-nosed brats that likes to take a SAM and shoot the Russian helos on the deck of the ship before they take off, that's bullshit and it needs to be cut out. I've gotten to playing regularly on a server that bans players for that, but I still see it happen.
Re: Boats on Beirut
Posted: 2010-06-08 13:42
by dtacs
darkside12 wrote:That would give the IDF less reason to sit and basically camp the oceanside from the ONLY spot that APCs can get ashore.
APC's can make landfall at docks, and the whole beach area round it and Coastal Apartments.