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Re: 1000+ Things you've learned in PR

Posted: 2010-06-10 23:54
by XxxGrANdmA
3.NEVER EVER take a combat engineer kit out of main or you WILL feel the pain. (on ins that is)

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 00:11
by tommytgun
4. When firing RPG's, being prone does not guarantee maximum accuracy

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 00:13
by Rissien
tommytgun wrote:4. When firing RPG's, being prone guarantees maximum accuracy against yourself
Fixed! ;)

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 00:16
by tommytgun
'= wrote:H[=Rissien;1363156']Fixed! ;)


IS IT?!

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 00:25
by TheOldBreed
always be cautious of red hatchbacks...

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 00:27
by Dev1200
6. Posting "I CAN HAS COOL GUNS N VEHILUEZ?" in the forum = instant noob sticker on your name forever

7. Mark your mines

8. Grenade traps are actually TK bombs.

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 00:45
by ZephyrDark
9. Killing a friendly unit only results in people yelling at you, or forgivness if it was an accident, and not a court-marshal or anything of the sort.

10. Hitting a small object in a tank or apc in the city of Al Fallujah will send it hurdling into the air.

11. All insurgents have to do is pick up any bluefor weapon and they instantly know how to use it and can reload it no matter what from any hidden weapons cache in their control. Even if said cache does not contain the ammunition for said weapon.

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 01:14
by Tomato-Rifle
12. Don't follow the civies; ITS A TRAP!

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 01:41
by the_ganman
13. No matter how good you are, you get labeled a noob as soon as you die with a sniper kit

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 02:31
by Phantom2
14. I learned that flying choppers is not for fun.

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 02:43
by CodeRedFox
15 people are never ever happen with changes.

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 02:54
by gaurd502
16. IF you loose a transport helicopter, no matter if it was your fault or not. You Will be told to go RTFM, or to go to a co-op server.

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 02:57
by Trooper909
Dont bother to try to tackle any blufor SAW gunner from the front.

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 03:09
by richyrich55
18. Read the f**king manual.

19. If you find your mouse freezing and unfreezing, get a new one ASAP.

20. Use a joystick for helos.

21. Never play when you're drunk or stoned.

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 04:03
by Silly_Savage
23. If something is wrong with a build, whether it's a bug or a fault in gameplay, it's the tester's fault for not doing their jobs. Always.

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 04:24
by Col.Sanders34
24. grenade traps were never designed to work against the opposing team

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 04:26
by M_Striker
25. Flares always work on your enemies' planes, but never work for you...

Re: 1000+ Things you've learned in PR

Posted: 2010-06-11 04:29
by Z-trooper
26. People always want more, and "can't wait for X". Always. Even after new release.