So, last time when i was playing on UKWF i hit 3x(if not more) in to F16 witch BMP 30mm cannon, sometching so delicate like f16 after even one hit into engine(from 30mm), or wing schould just go down(i sow only white smoke).
I want to suggest much bigger damage from all 50cals and higher guns, to jets.
PS. I dont belive that any jet witch 30mm hole in engine will be able to still fly(if he dont have secound engine).
That's an exception. Maybe 1 in 1000 chance of this happening. =\
Re: Big guns, damage to jets
Posted: 2010-07-06 22:09
by Hitperson
bullets and guns arn't as effective as missiles due to the fact that a missile is designed to shred the control surfaces rather than impact and go off.
whilst an aircraft is relatively fragile they do employ measures such as self sealing fuel tanks to allow the aircraft to withstand a fair ammount of ballistic damage.
this is why they use flack in the form of AAA so the shells burst and produce shrapnel to do wide spread damage.
though i agree a hit from a 30mm HEAT should do a fair amount of damage.
Re: Big guns, damage to jets
Posted: 2010-07-06 22:30
by masterceo
Amir wrote:That's an exception. Maybe 1 in 1000 chance of this happening. =\
Amir wrote:That's an exception. Maybe 1 in 1000 chance of this happening. =\
Re: Big guns, damage to jets
Posted: 2010-07-06 23:00
by Rudd
just bring an AA vehicle with you next time
also remember that in PR ,due to view distance limitations the jets generally fly lower than their RL counterparts.
Re: Big guns, damage to jets
Posted: 2010-07-06 23:07
by 77SiCaRiO77
you cannot compare the a10 and su25 (designed to fly low and slow , therefor very armored) to an f16.
Re: Big guns, damage to jets
Posted: 2010-07-06 23:19
by sweedensniiperr
the PR flight system isn't anywhere near reality's however it's the best we can get
Re: Big guns, damage to jets
Posted: 2010-07-06 23:23
by Dev1200
You can bet in real life that BMP's and .50 cals can't take out jets, since they fly uuuber high. Their targeting systems are also better then PR's. Since you can't fly high or fast in PR, they can withstand more damage.
Re: Big guns, damage to jets
Posted: 2010-07-06 23:41
by masterceo
[R-DEV]77SiCaRiO77 wrote:you cannot compare the a10 and su25 (designed to fly low and slow , therefor very armored) to an f16.
that is true, I was just pointing out that it is possible for an aircraft to sustain very heavy damage and still be operable.
Re: Big guns, damage to jets
Posted: 2010-07-06 23:47
by masterceo
[R-DEV]77SiCaRiO77 wrote:you cannot compare the a10 and su25 (designed to fly low and slow , therefor very armored) to an f16.
that is true, I was just pointing out that it is possible for an aircraft to sustain very heavy damage and still be operationable.
Re: Big guns, damage to jets
Posted: 2010-07-06 23:55
by Gore
it's the hitbox/hit detection messing up. u should have learned that by now
Re: Big guns, damage to jets
Posted: 2010-07-07 00:08
by Murphy
Single engine F16s (and other fighters) cannot compare to twin engine tank busters, that's like bringing a Ferrari to a demolition derby.
A10s are rugged beastly planes built around a massive 30mm gun, they are meant for low passes as their one of their limited roles is CAS. I could completely understand an A10 eating a few cannon rounds with the ability to RTB, but F16s should be easier to knock out of the sky SHOULD you actually hit it.
The obvious issue is that F16s would typically fly out of range, and too fast to accurately track. The odd chance they do a pass under 500ft you won't even see them long enough to know what just happened.
BF2 limitations in mind I believe it's another playability vs reality situation that seems to be the bane of PR devs. I think giving the fly boys a chance to save their ***.....ets only seems fair.
Re: Big guns, damage to jets
Posted: 2010-07-07 02:45
by Pvt.SmittY15
Remember guys! Game play over Real Life. We don't wanna make things to unbalanced.
Re: Big guns, damage to jets
Posted: 2010-07-07 07:51
by Dev1200
GoreZiad wrote:it's the hitbox/hit detection messing up. u should have learned that by now
Also this. Create a local game and fire a couple BMP rounds at each jet while it's on the ground. It goes down quite quickly.
Re: Big guns, damage to jets
Posted: 2010-07-07 14:15
by Drunkenup
Well considering you hit it with HEAT, ans only 3 rounds, there's a fair amount of consideration since you did do some good damage either way. Imagine I'd you were using AP. I think they do enough damage, the airborne 30mm cannons on the MiG-29 do enough damage. 10 rounds is about what it takes to kill another jet.