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[Help] A few BF2 editor Questions...

Posted: 2010-07-13 23:26
by DHope129
Hello,

1. can someone tell me how to put the loading screen picutres in for PR and the minimap in the loading screen? 2. How do i put the minimap in for when you press Caps Lock and M, and commander screen. 3. Are the Gridlines already there or do i have to put them in the minimap myself? 4. What is the preffered maximum number of objects that wont crash the map? 5. Where can i get the PR picture backrounds/formats?

I looked in the PR forums and some on the bf editor forums and couldnt find these. Sorry if i didnt look hard enough. Thanks,


DHope129

Re: [Help] A few BF2 editor Questions...

Posted: 2010-07-14 01:23
by sylent/shooter
Open your map directory. Then copy the "info" file from another maps directory. make sure that you change the "desc" file to match your map. The loading images are simple PNG files that have been coded. you can replace them as well as the minimap. Making the minimap appear ingame is quite easy as all you need to do is render the map in the editor. press "show minimap" and it makes a minimap

Re: [Help] A few BF2 editor Questions...

Posted: 2010-07-14 13:40
by Rudd
https://www.realitymod.com/forum/f189-m ... ricks.html

^ here is a little gold mine for some stuff, reference it often :)

https://www.realitymod.com/forum/f354-c ... lines.html

^ here is the PR mapping guidelines, the main objects to worry about are networkable objects - destructables etc as too many will crash servers more often.

Re: [Help] A few BF2 editor Questions...

Posted: 2010-07-14 16:07
by DHope129
Thanks a lot guys, much appreciated. I'll let you know if i have any other questions.


DHope129