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Field guns
Posted: 2010-07-26 00:45
by danger01
deployable/transportable field guns would be nice, perhaps hitching them up to a truck or other vehicle or having them as a deployable asset or even airlifted by Chinooks or cows , but most of all, as in FH, allow them to be moveable, with a timer for deploying.
also, the smoke shells need sorting. the guns should be able to produce a serious smokescreen but the smoke they give off at the moment is very weak.
Re: Field guns
Posted: 2010-07-26 01:27
by dtacs
[R-CON]Sniperdog has recently released a system where there are placeable mortars, which are deployed near firebases. In real life field guns are operated by a large crew, unfortunately PR is limited to 32 players a side, and a crew on a gun would take too many numbers off the battlefield.
This is also a resuggestion, please search before posting. The DEVs are well aware of field guns in FH2.
https://www.realitymod.com/forum/f18-pr ... -arty.html
Re: Field guns
Posted: 2010-07-26 01:28
by Rudd
the field guns put a pretty good smoke screen imo, you just have to fire 2-3 rounds, also consider that when you are far away from effects they look less good in order to increase performance.
towing or air lifting is not possible in a reliable manner in BF2, though it can be done, and FH2's field guns are a little too forgiving imo.
Re: Field guns
Posted: 2010-07-26 01:35
by BloodBane611
Locked for resuggestion