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Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 18:36
by dunem666
In the pre 0.9 PR builds, with the old commorose system, you were able to right click the 'follow me' with an alternative "MOVE OUT!" voice.
This was real handy and would be nice to have back.
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 19:33
by NyteMyre
Whats wrong with VOIP ?
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 19:47
by darklord63
Nothing, but people still use the commo rose, and I also loved the "Move out!" feature. Please bring it back.
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 20:26
by goguapsy
I use "Let's Move" for that

Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 20:56
by bloodthirsty_viking
NyteMyre wrote:Whats wrong with VOIP ?
its good to trick the enime if you think they are nearby, say "move out" then frag or something XD
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 21:33
by ankyle62
bloodthirsty_viking wrote:its good to trick the enime if you think they are nearby, say "move out" then frag or something XD
the only time use common rose is to say "reloading" to trick them, other than that it's useless and gives away your position. mumble or voip.
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 21:41
by Smiddey723
NyteMyre wrote:Whats wrong with VOIP ?
He never said anything was wrong with VOIP, but i do agree that it should be put back in
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 22:32
by Tarantula
i liked it
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 22:58
by Cobhris
Commo rose is more realistic and immersive. In real life, soldiers cannot communicate telepathically to avoid alerting the enemy.
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 22:59
by sweedensniiperr
what's wrong with mumble?
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 23:06
by Elektro
sweedensniiperr wrote:what's wrong with mumble?
Someone might just not be on mumble that exact moment for some reason like aliens hacked his or her PC and deleted mumble so rather than typing using the commonrose gets handy.
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 23:09
by Dev1200
Cobhris wrote:Commo rose is more realistic and immersive. In real life, soldiers cannot communicate telepathically to avoid alerting the enemy.
That's why we need to get mumble working so that:
A: Friendly Soldiers can effectively communicate together like the regular mumble is now, no changes.
B: Enemy Soldiers can hear enemies, however with about 1/4 the range. This way people won't be "afraid" to use mumble, so that enemies don't hear them. Would be quite immersive this way. However, this MAY lead to "LOL U SUCK" and such things. Server rules can stop it easily however.
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-26 23:49
by Startrekern
Actually this is still in game -- if a commander says 'Go, go, go!' it says 'Move Out!' instead
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-27 00:05
by goguapsy
Dev1200 wrote:That's why we need to get mumble working so that:
A: Friendly Soldiers can effectively communicate together like the regular mumble is now, no changes.
B: Enemy Soldiers can hear enemies, however with about 1/4 the range. This way people won't be "afraid" to use mumble, so that enemies don't hear them. Would be quite immersive this way. However, this MAY lead to "LOL U SUCK" and such things. Server rules can stop it easily however.
While this would be great, I thought some Admins did not like having one single channel for Mumble because it is too complicated to manage?
There will be an "One channel" event AFAIK by one of the new servers...
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-27 00:15
by Staker
goguapsy wrote:While this would be great, I thought some Admins did not like having one single channel for Mumble because it is too complicated to manage?
There will be an "One channel" event AFAIK by one of the new servers...
Wouldn't that be two channels? Just so that Team 1 can hear Team 2's local chat, but only 1/4 of the range, and vice versa. I've been thinking about the same, and I'd like to see it tested. I've also been thinking if it was possible to pop up mumble screen on top of the game window. A lot like xfire, if you wan't to put it that way. +fullscreen 0 would probably work, but just a thought.
E: About the suggestion itself; I can't see a reason to, or not to have it back. Wouldn't change my game at all either way.
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-27 00:20
by Rudd
I think we're scraping the bottom of the barrel with this suggestion tbh, hopefully the Brits will get whole new voices in teh fullness of time and we won't have to hear the current voices again
"TEA AND CRUMPETS TO THIS LOCATION, NOW!"
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-27 01:15
by Trooper909
NyteMyre wrote:Whats wrong with VOIP ?
Its nice to have some form of RP to the game also sounds better than the current "hit it" one.
As for giving your position away is it that realistic for only 6 peaple in the whole "world" to be able to hear your voice?
Re: Re-Adding "MOVE OUT!" to commorose
Posted: 2010-07-27 16:48
by Redamare
the rose would be complete with an assertive Get your *** going audio... buuuttt
Just use Mumble and tell them how you REALLY feeel

... you could in stead of saying move out you could say ... on your marks get set go ?
