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Scope Zooming?
Posted: 2010-07-28 10:48
by HardDiskDriver1
Hi there!
I'm very new to project reality and the guide is down at the moment. I can't find out anywhere how to zoom in with a sniper rifle scope. Is it possible or was it removed from the mod? Also, I've heard a bit about the 3d scopes. Are they available yet?
Thanks, HardDiskDriver1.
Re: Scope Zooming?
Posted: 2010-07-28 10:51
by Rudd
Welcome to teh forums and mod mate
(need more Island monkeys around ere!!!

)
YouTube - PR: New 3D Optics Shader
3d scopes aren't in PR yet

watch this space
to zoom in just right click?
Re: Scope Zooming?
Posted: 2010-07-28 10:51
by lucky.BOY
First of all, welcome to the forums!
Yes the zoom function was removed from the sniper rifle and the GLTD (in .91 i guess).
The 3D scopes are not ingame, but should be intoduced in .92 i think.
EDIT: Damn, Rudd was faster

Re: Scope Zooming?
Posted: 2010-07-28 11:02
by Vapourstreak
I always wondered. what are 3D scopes? I read all the blogs and saw the video, but never understood it. All i see that's different is that you can see the surrounding area?
Re: Scope Zooming?
Posted: 2010-07-28 11:12
by lucky.BOY
In fact you are looking trough a modelled sights on your weapon, not only trough a texture. Iorn sights are done this way. The weapon also reacts on movement of mouse, as it has "weight". If you try to aim with M16 in vBF2 and compare it to PR ironsight M16, you will notice the diference.
Re: Scope Zooming?
Posted: 2010-07-28 11:17
by Vapourstreak
i have. So that's 3D scopes?
Re: Scope Zooming?
Posted: 2010-07-28 11:30
by gazzthompson
Re: Scope Zooming?
Posted: 2010-07-28 11:36
by lucky.BOY
In fact this is an aimpoint, not a scope, no offense. There are 3D ironsights and aimpoints ingame, and in .92 the 3D scopes will be introduced, hopefuly.
Re: Scope Zooming?
Posted: 2010-07-28 11:37
by gazzthompson
i know. im showing the difference between the two in that you can clearly see the difference bettwen a texture and the actual model, apply that to scopes and he should get it.
Re: Scope Zooming?
Posted: 2010-07-28 11:40
by lucky.BOY
Sure, I bet you know it

Re: Scope Zooming?
Posted: 2010-07-28 11:52
by Vapourstreak
Thanks. So, from what I'm seeing, 2D scopes is like, a texture of the scope that's place in a higher layer than the surrounding, so it's basically a flat image pasted over, while in 3D scopes, the scope is actually modelled onto the weapon, and the POV is just changed so it's really close to the scope on the weapon, literally, right?
Re: Scope Zooming?
Posted: 2010-07-28 13:16
by BloodBane611
Vapourstreak wrote:Thanks. So, from what I'm seeing, 2D scopes is like, a texture of the scope that's place in a higher layer than the surrounding, so it's basically a flat image pasted over, while in 3D scopes, the scope is actually modelled onto the weapon, and the POV is just changed so it's really close to the scope on the weapon, literally, right?
exactly correct
Re: Scope Zooming?
Posted: 2010-07-28 14:14
by Masaq
They're very pretty... I cannae wait

Re: Scope Zooming?
Posted: 2010-07-28 15:52
by 13DarkWolf
So will the magnification/zoom feature on the sniper rifles and designated marksman kits be returned when 3D sights are introduced? This is just out of interest as i was playing Muttrah recently, and found that the M14 DMR had similar if not the same magnification as the Acog, is that correct?
Either way, looking forward to seeing the 3D scopes too, as they look so much more fluid in movement.
Re: Scope Zooming?
Posted: 2010-07-28 19:39
by Teek
The M14 has a higher magnification when deployed, but only 4x (same as ACOG) when undeployed
Re: Scope Zooming?
Posted: 2010-07-28 20:30
by HardDiskDriver1
Thanks for the quick answers! spent so many hours today playing singleplayer

the 3d scopes look really good from what I've seen (one of the developers posted a video of a non magnifying 3d scope on the Lee Enfield on YouTube), and I'm assuming they're faster to bring up as well since they're already loaded since they are part of the model.
Re: Scope Zooming?
Posted: 2010-07-28 21:32
by killonsight95
HardDiskDriver1 wrote:Thanks for the quick answers! spent so many hours today playing singleplayer

the 3d scopes look really good from what I've seen (one of the developers posted a video of a non magnifying 3d scope on the Lee Enfield on YouTube), and I'm assuming they're faster to bring up as well since they're already loaded since they are part of the model.
the reason they're slow to bring up is because of gameplay reasons, eg. in real lfie you can't just bring the sights to your eyes and boom get your sights exactly right.
Re: Scope Zooming?
Posted: 2010-07-29 08:59
by VikingShip
They are not available yet.
Re: Scope Zooming?
Posted: 2010-07-29 10:30
by lucky.BOY
Hi, here are my 2 cents:
AFAIK DMR rifled didnt ever have any dual zoom capability (correct me if im wrong), and since dual zoom at sniper rifles and GLTDs was removed in .91, i dont think it will return in .92

.
Re: Scope Zooming?
Posted: 2010-07-29 10:57
by Vapourstreak
Masaq, is that your BBM or what on your Avatar?