Page 1 of 1

Posted: 2010-08-08 21:57
by zebra.actual
Everyone in my squad could see and hear the PPSH reload every time you press the reload button, regardless of whether or not you shot anything. As explained in the video the person hitting the reload button could not see or hear themselves reloading in first person, but everyone around them saw the animation and heard the reload sound. The reload sound was not recorded due to whatever sound options I have selected on xfire, but I assure you that you can indeed hear it.

Problem: PPSH can reload indefinitely

Ways to reproduce: Need a map with PPSH + 2-3 guys and everyone with a button bound to reload. Those with the PPSH spam the reload button to get desired effect.

Tested on: Fools Road AAS-16, TacticalGamer.com PR v0.917

I have also witnessed this take place on Iron Ridge AAS-64.

PPSH reload bug - Xfire Video

If you need anything else just ask.

Cheers.

Re: PPSH reloading

Posted: 2010-08-09 01:49
by Mats391
had the same bug with a automatic rifleman on muttrah as USMC

Re: PPSH reloading

Posted: 2010-08-09 03:49
by zebra.actual
To add:
You cannot 'fake reload' the PPSH when you have no magazines to reload with
You cannot get more ammo or loose ammo doing this (unless you shot the gun, in which case you would be doing a real reload)

Tested on: Lashkar Valley AAS-64, TacticalGamer.com PR v0.917

PPSH bug2 - Xfire Video

I also need a r-dev or someone who is going to look at this to send me a PM or post here as I have something else interesting to share regarding this topic.

Re: PPSH reloading

Posted: 2010-08-09 18:20
by Vision_16
Same issue with US Army shotgun after falling off a ledge while reloading. Keeps pumping shells into the gun.

Re: PPSH reloading

Posted: 2010-08-09 19:09
by charcoaldabs
Oh noes, I'm narrating this video. :o ops:

But just to add my verification of this bug, just as you saw in the video.

I was walking behind the SL typing R like I'm known to do, and that's how we noticed this.

Re: PPSH reloading

Posted: 2010-08-10 17:21
by Mats391
tested a little bit and the same bug occurs with the M249, MG3 and PKM
seems to happen with all drum magazine/belt waepons