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C.F. kit geometry.
Posted: 2010-08-10 21:52
by Hotrod525
Re: C.F. kit geometry.
Posted: 2010-08-10 22:16
by gazzthompson
Pretty sure its safe to assume all factions will receive new kit geos/models in the future, why would you think otherwise?
Re: C.F. kit geometry.
Posted: 2010-08-10 22:28
by Bringerof_D
would be nice however i assume something is already in the works, it's hard to decide for the CF in terms of vests and stuff because overseas very few people wear the issued vest as it just doesn't carry the amount of ammunition you need it to. Most go buy their own vests/chest rigs/molle vests before they go over or buy it off of someone returning.
although the design is also *etarded i think the issued small pack (backpack) is still used.
Re: C.F. kit geometry.
Posted: 2010-08-10 23:57
by Turner
try not to make the Packs were if you shoot them you die, like on vbf2 lol
Re: C.F. kit geometry.
Posted: 2010-08-11 02:17
by ReadMenace
Turner wrote:try not to make the Packs were if you shoot them you die, like on vbf2 lol
If this were true, it would be true. But it isn't, so it's not.
Kit geometries do not have collision meshes.
-REad
Re: C.F. kit geometry.
Posted: 2010-08-11 02:30
by H.sta
each faction uses the kit geos that is most realistic for them to use, and choses from the exicting ones, some have the priviligue of having someone to make them a new one, like IDF or USMC
CF was a community faction, and did not have full dev support, and had nobody to make new kit geoms(if they needed any that is) that is most likely why they used the kit bags they did
I am sorry if this makes no sense, i am tired and... well lets just say i can't drive in my current state, but to me it makes sense
to sum it up: this is something everybody working on CF has on their mind, no need to make a suggestion about it
Re: C.F. kit geometry.
Posted: 2010-08-11 04:17
by Johncro
H.sta wrote:each faction uses the kit geos that is most realistic for them to use, and choses from the exicting ones, some have the priviligue of having someone to make them a new one, like IDF or USMC
CF was a community faction, and did not have full dev support, and had nobody to make new kit geoms(if they needed any that is) that is most likely why they used the kit bags they did
I am sorry if this makes no sense, i am tired and... well lets just say i can't drive in my current state, but to me it makes sense
to sum it up: this is something everybody working on CF has on their mind, no need to make a suggestion about it
Oh Sta, I enjoy your forum speak
Re: C.F. kit geometry.
Posted: 2010-08-11 05:40
by Turner
[R-CON]ReadMenace wrote:If this were true, it would be true. But it isn't, so it's not.
Kit geometries do not have collision meshes.
-REad
I keep getting shot in my pack on reg. bf2 it takes me health down
Re: C.F. kit geometry.
Posted: 2010-08-11 06:22
by Bringerof_D
Turner wrote:I keep getting shot in my pack on reg. bf2 it takes me health down
are they shooting you in the back or are they shooting just the back pack? as in you are looking to one side and they shoot just the backpack through the side, or are you facing away from them and they shoot you through the bag? cause there's a difference.
Re: C.F. kit geometry.
Posted: 2010-08-11 09:21
by usmcguy
canadian geomitries would be awesome but i think the devs have a ton of other stuff their working on like that HUGE usmc update and german forces but new canadians would be cool..
Re: C.F. kit geometry.
Posted: 2010-08-11 11:06
by Hotrod525
i'm just talkin about use USAr Kit geo as a placeholder...
