feedback about aircrafts...
Posted: 2010-08-29 06:59
Some things that i've noticed while flying in pr...
-The copilot seat of the tornado is kinda confusing, it is like the FLIR camera of the cobra, but it only shows HF LG and HF LT(it doesn't show if it's jdam or maverick), and don't tell how much ammo we have.
-The copilot seat of the SU-30 is confusing too, it's like the FLIR camera of the cobra, but it only shows "HF LG" it doesn't show how much ammo we have, and when we switch the weapon, a menu in the corner >\/ apears(and it shows 2 hellfires, 1 jdam, and 1 maverick), like the vanilla aircrafts....
-The hud of the aircraft is impossible to be read sometimes because of the brightness of the sky and the fog effect...
-in air to air combats if you get locked on you just have time to: eject or die...
-in the A10 and Su-25 when we're with the ROCKETS selected, we can't se lasers like the attack hueys can...
-The J10 is too faster on turnings, it is almost like vanilla aircrafts... but the eurofighter IS TOO SLOW...
-Flares are dropped like bombs, it doesn't fly off the plane like in real life.
-It's TOO hard to hit a huey(for exemple) with an AA, even if it is 100m from the AA, if it lauch the flares the missile immediately change his direction...
-Maybe i'm wrong but, i think that the hellfires flies too fast, and when zoomed it's hard to aim because of the sensivity. A video of a hellfire being used: http://www.youtube.com/watch?v=xA9Oi7fX9l8
-Sometimes, attack helicopters have problems to stable the helicopter, and most of the times it passes over the target and got to get back for a better angle, the pilot can't see the gunner's hud, it would help them on stabilizing the aircraft. (i really don't know if the pilot can see the gunner hud in real life)
If i said something wrong please let me know...
-The copilot seat of the tornado is kinda confusing, it is like the FLIR camera of the cobra, but it only shows HF LG and HF LT(it doesn't show if it's jdam or maverick), and don't tell how much ammo we have.
-The copilot seat of the SU-30 is confusing too, it's like the FLIR camera of the cobra, but it only shows "HF LG" it doesn't show how much ammo we have, and when we switch the weapon, a menu in the corner >\/ apears(and it shows 2 hellfires, 1 jdam, and 1 maverick), like the vanilla aircrafts....
-The hud of the aircraft is impossible to be read sometimes because of the brightness of the sky and the fog effect...
-in air to air combats if you get locked on you just have time to: eject or die...
-in the A10 and Su-25 when we're with the ROCKETS selected, we can't se lasers like the attack hueys can...
-The J10 is too faster on turnings, it is almost like vanilla aircrafts... but the eurofighter IS TOO SLOW...
-Flares are dropped like bombs, it doesn't fly off the plane like in real life.
-It's TOO hard to hit a huey(for exemple) with an AA, even if it is 100m from the AA, if it lauch the flares the missile immediately change his direction...
-Maybe i'm wrong but, i think that the hellfires flies too fast, and when zoomed it's hard to aim because of the sensivity. A video of a hellfire being used: http://www.youtube.com/watch?v=xA9Oi7fX9l8
-Sometimes, attack helicopters have problems to stable the helicopter, and most of the times it passes over the target and got to get back for a better angle, the pilot can't see the gunner's hud, it would help them on stabilizing the aircraft. (i really don't know if the pilot can see the gunner hud in real life)
If i said something wrong please let me know...