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Al Basrah Night

Posted: 2010-09-06 19:39
by Jorgee!
Hi guys, i don't know if this is allowed, but i'd like to comment to the people on the community, that we setted up a server running Al Basrah Night 24/7 now, and other night maps later.

Here you can find more info and download of the map.

RealitymodLA.com #3 Al Basrah Night 24/7

The pass is "night".

Regards.



There been changes since that video.... but still the same idea...

VERY IMPORTANT: IF CRASHING ON LOADING: Set Lighting to MEDIUM.
More info: I installed the map, i have all HIGH. Setted all low, still crashing... testing i could get all on high, except the last 2: Lighting and Dynamic Shadow. Testing again i found that with Lighting on medium and all other in high it works correctly.

Re: Al Basrah Night

Posted: 2010-09-06 19:54
by Anderson29
no pix?

Re: Al Basrah Night

Posted: 2010-09-06 19:58
by Jorgee!
Sorry, my bad, ill update as soon as i can.

Re: Al Basrah Night

Posted: 2010-09-06 20:09
by maarit
for me its just crashes to desktop when loading map.

Re: Al Basrah Night

Posted: 2010-09-06 20:22
by Elektro
Cool, will it be running this weekend? If you can seduce Matrox to give you his Jabal and Kashan night maps I will cancel all my plans.

Re: Al Basrah Night

Posted: 2010-09-06 20:35
by Gore
works here, looks good. would love a community event on this.

Re: Al Basrah Night

Posted: 2010-09-06 21:09
by mezlay2
FALLUJAH NIGHT = AWSOME :!:

Re: Al Basrah Night

Posted: 2010-09-06 21:58
by Rudd
maarit wrote:for me its just crashes to desktop when loading map.
try reoptimising your shaders I guess

Re: Al Basrah Night

Posted: 2010-09-06 22:06
by Brainlaag
W00T W00T quick event event!

Re: Al Basrah Night

Posted: 2010-09-06 23:06
by TeRR0R
The installer is flawed, as it doesn't really detect the real BF2 installation path.
(German Windows 7 64bit, BF2 installed to C:\Battlefield 2).
Just let the installer query the BF2 path in the registry.

But even if it's installed corrently, it CTD while loading.
Every time i try to load this map it tries to recalculate the shaders even though
they are up to date and work with every other map.

Re: Al Basrah Night

Posted: 2010-09-06 23:10
by Jorgee!
Update on crashing solution.

Re: Al Basrah Night

Posted: 2010-09-07 13:24
by Jorgee!
If you guys keep crashing please post your graphics settings, but with lighting on medium it should run good....

Re: Al Basrah Night

Posted: 2010-09-07 13:40
by Nagard
Funny to see how all those bots get stuck as soon as they touch a destroyable object :D

Nevertheless: This will be some nice gaming.

Re: Al Basrah Night

Posted: 2010-09-07 17:31
by Sgt.Heine
mezlay2 wrote:FALLUJAH NIGHT = AWSOME :!:
That would be sick :D

Re: Al Basrah Night

Posted: 2010-09-07 18:51
by Tarranauha200
Imagine forest night map, you hear attack heli and cant see it. Then suddenly it appears behind trees.
Thath would be awesome.

Re: Al Basrah Night

Posted: 2010-09-07 19:00
by Death_dx
That is awesome, even more awesome if you have bi ming. Do you have nvg in all the kits though?

Re: Al Basrah Night

Posted: 2010-09-07 19:07
by Brainlaag
Tarranauha200 wrote:Imagine forest night map, you hear attack heli and cant see it. Then suddenly it appears behind trees.
Thath would be awesome.
More like "Get ready boys going in hot for the attack run.....SHIT TREE!" *BOOM* :twisted: Nevertheless if those stupid Nvidiacards would be able to handle the NV=PR sickest game EVAR! (it is anyway, but you get my point)....god I miss Bi Ming night :(

Re: Al Basrah Night

Posted: 2010-09-07 20:22
by maarit
yeah,its working now with medium settings.
i would rather play this version than day version of basrah...hmm...maybe both :)

Re: Al Basrah Night

Posted: 2010-09-07 21:26
by Unit3d_Kill3r
Wow, looks great. I'll try to spread the word. ;)

Re: Al Basrah Night

Posted: 2010-09-09 19:36
by Jorgee!
Thank you all for downloading and playing the map, we'll be organizing an scrim and i'll let you know when.