Changed the title as I thought by it this was about actually having a new Mumble server in the EU, rather than having a game server (running PR) that played used mumble a lot on like TG.
I have to agree its a little disappointing that no EU servers really go for mumble these days, although there are a few reasons for why its so and why TG dose.
One of the big reasons (but not the main one) for EU players/servers not using mumble as much as NA is because there is a bigger language barrier, multiple languages over the EU makes talking to people less attractive, epically if anyone on there isn't speaking your own language, epically one you dont understand. How ever most of EU players to speak and understand English and really what a new mumble server should aim for.
The next big reason for who not so many EU players use mumble is that to simply put it, pretty much all the EU servers are not as team work ordinate as TG is, and any that are don't have a big enough player base to keep it running which is no surprise tbh since TG are in a league of there own. RT was the closet thing we (the EU players) have had to TG and when it was up and running it was grate but now its not running any more, there isn't really anything for EU players like that around. Without a teamwork heavily orientated server that encourages not just squad mates to work together, but squads to work together, possibly with a commander like TG dose, the use of mumble isn't as appealing to a lot of players and when there is only a few players on mumble since most of the players can't be bothered to run it, the few players that are on mumble find it pointless when the rest of the team are not on with them, naturally.
There are a few other small reasons about but thous two are the main ones, the first one isn't really so much of a major problem but it dose make it harder for a Mumble server to work.
So what can we do to make this happen?
If anyone is really serious about getting up a EU Mumble server, first what needs to happen is we need a decent server (64 players on a reliable and fast system, note we only want one server, 2 is too many) and that needs to be serup and running well with a good map list (which I'll go into in a bit).
The next thing that needs to happen is you need to get a dedicated player base for this new server. RT was quite successful in pretty much crating a community from scratch with just the appeal of something new. I would suggest the same thing but with one big difference. Instead of encouraging players to come and join, encourage entire clans to make it there new home. By this I would offer the clan some kind of deal, like the prospect of giving the clan leaders ingame admin and give them a set of rules so they can't abuse it, give the clan leaders also a reserved slot, giving the clan members is too much without them giving anything back (which I'll go into in a bit) and maybe some other good things here and there, not to say if they do join and the server is successful, they will get a really decent place to play with there clan where they have some control over it as well. On top of this we also invite the normal pubbie to come and play and fully welcome them to the servers, giving what you can to them as well.
I strongly recommend you do not try and have a single clan run this, having clans being part of this is fine but having a clan run it will go down the drain big time, unless its a very large clan. A clan member/leader of course can run the server/community but its essential its that it stays separate and non-bias to any clan other than the clan(s) can be part of it. If a single clan runs this, other clans will most likley not want to join and epically pubbies will not want to have much to do with it and it will fail, trust me I've seen it happen so many times before.
Next step I would take is going down the same rout TG has, supporting members (ie, people who donate to keep the server running) get a reserved slot. This gives the opportunity to normal pubbies and to clan members to get a reserved slot in there name and also if the server is 100% full, having players kicked for them to be allowed in like TG dose. You would need a minimum of ?5 a month or something to get a reserved slot, how much you ask for minimum is up to you but it needs to cover your costs and you dont want it too high. Also if a player donates double that he gets 2 months etc although I would encourage players to setup a monthly donation on paypal which they can cancel if they decide they no longer want a reserved slot. Of course if money is not an issue for keeping it running you wont need to bother with this.
The next is ingame admins. For a server to run well you need decent ingame admins with a clear head and that can handle situations well and that will be playing on the server a lot so you have at least one admin on at a time. You do not want to many admins and having clan leaders as admins you might have enough on its own but I would look for a few people not attached to any clan to also be admins.
Once you have your player base, with a mix of a clan and pubbies , you give them a say in how the server is run. Set up polls for the map list, let them vote for that favourite maps (with not giving each person one choice, give them 3 or 4) and the top 10 or w/e go on the list in a rotation you could also have a vote for. Can also have polls for server settings etc and could possibly have new polls every few months on map lists etc.
The next thing is you might want to do what RT did and basiclaly start up a whole new community on anouther forum, but IMO what might be best is to do everything on the PR forums. If you ask and show potential you might even be able to get a sub forum in the server areas for your server.
Also for conquering the language barrier, I would stress the main language to be English since that is the most common language even in the EU, but at the same time allow people to speak in there own language with having at least a SL speak English and have different squads for each language.
I would also do what RT has done which is to obviously make it a mumble only server and also try to enforce it. This will drastically add to the appeal of the server and providing its well admin, has a load of players in it and is teamwork orientated, it has no reason not to succeed.
For enforcing people being on mumble, I would look into someone possibly making a server script that checks for players in mumble and in game, IP against IP and if there is not a match, it kicks the player who is not in mumble, but only if the server is full or almost full so people who are not on mumble can help fill up the server, but when the server is popular, it enforces it to give the players who want to play the right way a chance to get in
I think that pretty much covers everything, good luck to anyone willing to take on the challenge
