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Wanda Shan

Posted: 2010-09-29 19:42
by Outlawz7
Throw away your dusty G3s, AK47s and megarailed AR15s and pull out your woodland camo jacket, a QBZ95 or AK74M, some motor oil and brush up on your Mandarin catch phrases for the ladies, because we're headed to a new theater of operations in Inner Manchuria!

For the first time the Bear will go against the Dragon in a bid to control precious natural resources required for world domination in the 21st century. After both sides had beaten off the greedy capitalists on their homefronts, it was time to decide which kid on the block will rule the Asian continent and we all know the ultimate way in which that can be settled.

Wanda Shan is the first map in what will hopefully be a series of maps based around Manchuria, Mongolia and Russian regions that border northeast China, in which PLA will defend their lands against the invading Russian forces and try their luck out over the border as well.

This is my first map that will be included in PR, but it's not the only one that I created. Don't worry, the others are coming along just fine ;)


Back to the map.
  • It's a 4km sized map with a view distance of 1km, set near the Russian border in northeast China, in a forested and scarcely populated area that lives off timber production.
  • AASv3 brings in total 25 different objectives to fight over, with 5 in play each round.
  • Both sides have their own uncaptureable base but don't let that give you a sense of hope, once the last defense falls, it's over. (the uncaps are there to avoid issues, because the 'main' flags are also random)
  • There are three available Advance and Secure layers and a Skirmish mode, set around the biggest village on the map.
Finally, both sides brought some goodies in order to capture all those positions. :)

The Russian side brings you the good old T-90 main battle tank and BTR80 personnel carrier, but the majority of the weight will fall on the MT-LBs, both the PKT(7.62mm) and NSVT(12.7mm) variants as well as the Gopher anti-air and the Shturm anti-tank variant.
The Russian firepower doesn't end here as Mi-28s will rain down thunder in support of their comrades while on alternative layers, the Mi-8 will bring troops and supplies to the front.

The PLA side will dust off the almost forgotten arsenal of Type-98 main battle tanks and Z-10 attack helicopters along with VN3 recon vehicle and WZ551 and WZ551A personnel carriers. The Type-95 anti-air will keep the skies clear and like the Mi-8, the Z-8 will also be around on alternative layers.


And last but not least, I would to thank everyone on the PR team who gave me feedback and suggestions about the map.

Now for the minimap and some screenshots.

Image


(I apologize for the messed up undergrowth on some screenshots, it's an issue with nVidia cards)


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Re: Wanda Shan

Posted: 2010-09-29 23:14
by ChiefRyza
Wow! How did this one sneak by?! Can't wait to see it in game mate, 0.95 is shaping up to be one hell of a release :-P

Re: Wanda Shan

Posted: 2010-09-29 23:20
by Johncro
Awesome job, couldn't expect any less from you guys :D

Re: Wanda Shan

Posted: 2010-09-29 23:25
by ][nvert
Very nice job, looking forward to playing this one :D . .95 is going to be sweet!

Re: Wanda Shan

Posted: 2010-09-29 23:25
by Tim270
Looks very interesting :)

Re: Wanda Shan

Posted: 2010-09-29 23:31
by Dev1200
And then. It was good.


It's like quinling. But gud :)

Re: Wanda Shan

Posted: 2010-09-29 23:35
by Jigsaw
Great map ;)

Well done Outlawz.

Re: Wanda Shan

Posted: 2010-09-29 23:42
by Silly_Savage
This map also caught me by surprise when it was first introduced.

Trust me when I say that this map is absolutely breathtaking! Dare I say, the most atmospheric and immersive map in the mod.

:thumbsup:

Re: Wanda Shan

Posted: 2010-09-29 23:43
by cyberzomby
Looks peacefull!

Re: Wanda Shan

Posted: 2010-09-29 23:43
by Amok@ndy
Dev1200 wrote:It's like quinling. But gud :)
to ninja rhino: its qinling and not quinling :D :p :lol:

Re: Wanda Shan

Posted: 2010-09-29 23:46
by Outlawz7
ChiefRyza wrote:Wow! How did this one sneak by?!
Ninjas.

No, it was on cold for a few hours trying to sort out the image host.

Re: Wanda Shan

Posted: 2010-09-29 23:54
by SWIZZ=kettcar=
great sky, finaly something different from pure sunshine

Re: Wanda Shan

Posted: 2010-09-30 00:12
by Ghost Wolfe
Trees=cover, cover=ambush, ambush=fun, and fun=PR!!! Great work Outlawz!

Re: Wanda Shan

Posted: 2010-09-30 00:21
by Kain888
Wow. Seems to be amazing. Hope that it won't be another Dragonfly. :P

Re: Wanda Shan

Posted: 2010-09-30 00:28
by Excavus
Now this is an interesting scenario.

Re: Wanda Shan

Posted: 2010-09-30 00:36
by whatshisname55
My sniper senses are tingling...

Re: Wanda Shan

Posted: 2010-09-30 00:40
by Gosu-Rizzle
Wauw. It looks awesome. The ridgeline with the windmills looks amazing with the sky in the background.
Really great work!

Now realse the damn thing :razz:

Re: Wanda Shan

Posted: 2010-09-30 01:01
by JohnnyTheIED
That small village looks like such a death trap! lol

Map looks beautiful, great work, cant wait to try it. Its gonna be hell for the choppers!

Definitely an infantrymans map with all those trees followed by open fields.

Re: Wanda Shan

Posted: 2010-09-30 01:32
by theflidgeface
Wow! looks amazing. Looks like it will fully immerse the players in the experience :)

Re: Wanda Shan

Posted: 2010-09-30 01:46
by Ford_Jam
Looks awesome Outlawz :)

Quick question, of the 25 objectives, are they landmarks amongst the map or will many of them be flags like "Hill 265" or "Objective 424" etc