PR 0.95 - Thermal Imaging
Posted: 2010-10-04 13:45
Well this is about "Thermal Imaging" in 0.95.






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Awesome job devs!






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Put it this way, any vehicle/weapon that has thermals in r/l will have it ingame. There might be one or two exceptions but if there are, I dont know about them.
You will be able to see through smoke now? So popping smoke with a tank when you fall back isn't effective anymore I guess...
Pretty much. Smoke is completely invisible on thermals.
Nope it wont work anymore, but what will now work, is, when you are in open ground, lets said on a ins. map, then you pop smoke to hide you're self and use thermal to engage enemy.
Also the t-90 (could be other tanks too, im no expert) has IR blinding, 3:29 in the video. Will that be implemented too? (First guess is a no)
Not in this release, no. We were aware of it though
as for attack helicopters, its definatly going to increase their effective range. i never saw the vehicals on SE before they kicked on the thermal
You would be surprised by how much. We did a test run on SE with Jaymz, he hid bunch of vehs around map in different places then flew around not telling me where they are. I found everything from 1st fly by's
Believe me, it's going to have an enormous impact. Vehicular lethality will be increased ten fold in many situations.
EPIC Comment:Well they (insurgents) are getting the SPG-9 which should destroy tanks in a few shots. The Taliban are also getting G3's for the officer's primary weapon, IDK if other kits are going to get it though.
We are not at OMG. That will occur when the full feature list is posted. When that happens, it won't simply be cries and moans...oh no....the forums will be like the video log from the Event Horizon.Originally Posted by CobraHumvee
i think the forum alert level needs to move up to OMG, i can already hear the cries of how thermal imaging is going to ruin the mod
Awesome job devs!