insurgency
Posted: 2010-10-18 14:30
Firstly a lot of work into the latest mod well done.
I love it, except for 1 thing
insurgents/other team only able to take basic kits of the enemy. I understand why you did it e.g other side 'giving' kits away and to prevent tards taking hat kits to insurgents.
but that is half the fun, insurgencys all around the world use limited weapons to kill/steal better weapons (The enemies own weapons) and use them against them.
Also if insurgents managed to get a HAT, C4 kit, then it was extra fun because usually the other side would try and get it back and usually ends in epic fire fights.
I think in part you have removed one of the essential elements of an insurgency. I too also believe that this will further encourage reckless behaviour by coalition side because they know they can bring in any serious kit e.g HAT/C4 and not have to worry about it falling into enemy hands.
This is meant to be a realism mod?. Why give the other side such a huge disadvantage
I love it, except for 1 thing
insurgents/other team only able to take basic kits of the enemy. I understand why you did it e.g other side 'giving' kits away and to prevent tards taking hat kits to insurgents.
but that is half the fun, insurgencys all around the world use limited weapons to kill/steal better weapons (The enemies own weapons) and use them against them.
Also if insurgents managed to get a HAT, C4 kit, then it was extra fun because usually the other side would try and get it back and usually ends in epic fire fights.
I think in part you have removed one of the essential elements of an insurgency. I too also believe that this will further encourage reckless behaviour by coalition side because they know they can bring in any serious kit e.g HAT/C4 and not have to worry about it falling into enemy hands.
This is meant to be a realism mod?. Why give the other side such a huge disadvantage
