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[0957] MTLB Shturm S

Posted: 2010-10-18 18:51
by Nebsif
well.. 1st of all, the russian version on silent eagle can be one manned while the MEC version requires a driver.
2nd, shouldnt it have some HEAT type TOW rounds?
3rd, major bug, the gunners camera is at the front of the vehicle, so u have like 90 degrees view angle or something like that, BUT, the TOW itself can barely rotate at all so the vehicle has to be facing the target directly with the front. Even if the gunner has a target in sights to the left, when he'll fire, the missile will fly forward and then try to curve to the target and hit some tree on the way.
4th The reload is a bit bugged, it will take some time, play the reload sound, display that U now have a missile loaded, and then spam the reload sound and go back to no missile loaded, repeat it all and eventually load a missile fo real. (0/10 --> 1/9 ----> 0/10 ----> 1/9, or somethng like that)

Tested on Silent Eagle.

Currently that rusty spandrel BRDM is 3x more efficient.

Re: [0957] MTLB Shturm S

Posted: 2010-10-18 22:32
by dbzao
1. Fixed the issue with the russian variant.
2. Doubt it, but that's MA territory.
3. The TOW launcher should rotate the same as the camera, but I noticed an issue with the locking system in both variants, so this should be fixed now (see pictures bellow).
4. Noticed that some times but it's minor.

Image
Image

Re: [0957] MTLB Shturm S

Posted: 2010-10-19 04:01
by DankE_SPB
2nd, shouldnt it have some HEAT type TOW rounds?
What you fire is a HEAT, its not a APFSDS :lol:

@db, there are HE variants of missile, but i doubt they will be loaded in conventional warfare, only in COIN missions.

Re: [0957] MTLB Shturm S

Posted: 2010-10-24 18:32
by Hunt3r
Hmmmm, I wonder if they have HEDP warheads for this vehicle... HEAT does near nothing to infantry, unless you pretty much do a direct hit.

Re: [0957] MTLB Shturm S

Posted: 2010-10-24 18:48
by Jaymz
There's a variety of three or more different warheads (HEAT, thermobaric and proximity), but in a conventional war it would be all about penetration and living up to the name Shturm-S "Tank Killer".

Re: [0957] MTLB Shturm S

Posted: 2010-10-25 21:51
by Nebsif
^ Does Kozelsk count as conventional warfare? On the std layer of the map militia has only techies and trucks while russians get one Shturm S.

Well.. I thought it would have sum kinda anti inf rounds cuz I remembered what Nosferatu wrote long ago in a MTLB highlight ^^
"To make an impact, choose Shturm-S anti-tank vehicle. It's missiles are good not only for taming metal monsters, but also for kicking off party in enemy hideouts with HEAT-FS version of 9M114 guided missile."