Pissed off by Shoveling+Running+Waiting
Posted: 2010-10-25 04:18
(Sorry for englisch my motherlanguage is German, if the title is to Vulgar please edit him)
Men how it looks by you. Are you feel the same ?
After 1 Year break i testet now the actual version and its still the same.
32 men in your Team and only 1 who build Forward bases.
Let us a bit Calculate
To get one or 2 Crates to the Position its need up to 30 Minutes, but ok lets say normal 10 Minutes.
To set the Forward Base Herself+2 HMG+TOW+AA+ 3 Foxholes and 3 Wires 5 Min. + 10 Minutes if you alone to Run to the other Kit (Offi and one with a Shovel) Here Thanks that a Pioneer cant longer set Assets) + 5 Minutes to bring the Helicopter or Truck back to base
(+ 5-15 Minutes to get back to the Area where you want to build the Fob (if its not one in a row)
To Shovel them 90Sec FOB + 2*90 Sec HMG + 90 Sec AA + 90 Sec TOW + 6* 60 Sec for Foxholes and Wires = 13,5 Minutes to Shovel a average Forward Outpost
Ok lets say to build a Fob needs 5 + 5 + 13,5 + 15 = 40 Minutes
Because not every FOB need these 10 Assets lets say an Average Sheveling per FOB of 5 Minutes.
Because the Chance of 30% that there is a Sqad who deliver Crates lets say you need for the Crate Support Part 5 Minutes Per FOB.
So we can say that the average time to build a Fob is 10 Minutes.
To have a good play you need 4 FOB?s per Team
this are 40 Minutes of tiring work, (if the enemy dont destroy your fobs)
Ok now look what happend in Real
You play Muttra at MEC Side on a Public Server.
First, one of these super Boons get a Sniper or HAT kit and because he has not enough ammo he take the Support truck and drives him to the *** of the World.
The Other Truck is taken by the Mortar Sqad and is even gone.
So you need at the beginning 15 minutes to get a Truck.
--> 15 Min 0 FUN/Gaming--> 15 Running
Now you have a Truck and reload ist and Drive to the position where you want to Build this Fob
-->25 Minutes 0 FUN/Gaming--> 15 Running --> 10 Driving
Now you Build 4 Fobs, During that you Die Twice because of a APC and a Helo
-->100 Minutes 0 FUN/Gaming--> 25 Running--> 50 Driving --> 20 Sheveling --> 5 Waiting for Truck Respawn
Ok 100 Minutes are Gone and you are happy to get in Fight
Heres a Cut First your experience than lets see what paralel happens at the other Team
You Drive your Truck back and run 5-10 Minutes to the front because there is no Vehicle in base you can use alone. (or you waste the Support Truck)
After 10 Minutes of Fighting you Die and see that There is Not only one FOB ???? WTF????
-->120 Minutes 10 FUN/Gaming--> 30 Running--> 55 Driving --> 20 Sheveling --> 5 Waiting for Truck Respawn 5 Waiting for Taxi (if you have Luck)
At the same time at the other Team
They see that their enemy stand good. So one take the Commander Position
---> 3 Min Waiting for UAV during that this player organize the Communication to Apc Sqad, Cobra Sqad, Mortar Sqad , and one Infantrie Sqad.
After this he give
The Cobra the Coordinates of the first FOB
The APC the Position of the second FOB
The Mortars the Position of the only FOb you havent build because of the MEC Mortar Sqad
The Infantrie The Position of FOB 3
And on the Only Defendet FOB he set the AREA attack.
.... after 5-10 Minutes of being commander the Whole Work of 100 Minutes are gone
Sorry, i love PR, i gamed it last Year for several Months, and the last 2 Weeks for nearly 100 Hours. But Really, You cant Hide A Fob, theres NO WAY to hide a fob in for example Muttra. The only 2-4 Places Where you can hide a Fob are Known by all older Players. And so its really a Joke, you have 3 Choices on Public servers
1: Build the Fobs nearly the Full time of game, so have no fun but your Team win.
2: Dont Build the FOBS, Loose the round and run the most time over the map
3: Play like the most Boons and play only with Vehicles .... Shit on the Infantrie.
Really, or what do you thing, why is there on Publik this lack of Really Inf Sqads.
As a suggestion
Make the Fobs Himselfs Placable inside rooms so they wouldnt be Destroyed so fast, beacuse its really possible to hide them. (for the assets its ok... the bonus of a HMG or so is the work and the possibility of Spotting Worth)
Make it Possible (maybe by a Sourrounding Box) that Crates wouldnt be Destroyed so fast by Mortars and co.
Place more Vehicles on the Maps like Unarmed Jeeps or maybe Bikes, its not realistic that on a fight like muttra 20 APC get Destroyed but only 100 Infaterists. A Ration of 1 to 5 or 1-10 from Inf to Amored Vehicles is ..... not really Really
For me i can only say, i wont to be a boon so i wouldnt play only with Vehicles, and i wont play a Jogging Simulator. So i look on for a few Days or Weeks and if theres no Change i will look back in a Year .... Sorry its a Game , and i play for fun not for the things i Could have on Work.
Men how it looks by you. Are you feel the same ?
After 1 Year break i testet now the actual version and its still the same.
32 men in your Team and only 1 who build Forward bases.
Let us a bit Calculate
To get one or 2 Crates to the Position its need up to 30 Minutes, but ok lets say normal 10 Minutes.
To set the Forward Base Herself+2 HMG+TOW+AA+ 3 Foxholes and 3 Wires 5 Min. + 10 Minutes if you alone to Run to the other Kit (Offi and one with a Shovel) Here Thanks that a Pioneer cant longer set Assets) + 5 Minutes to bring the Helicopter or Truck back to base
(+ 5-15 Minutes to get back to the Area where you want to build the Fob (if its not one in a row)
To Shovel them 90Sec FOB + 2*90 Sec HMG + 90 Sec AA + 90 Sec TOW + 6* 60 Sec for Foxholes and Wires = 13,5 Minutes to Shovel a average Forward Outpost
Ok lets say to build a Fob needs 5 + 5 + 13,5 + 15 = 40 Minutes
Because not every FOB need these 10 Assets lets say an Average Sheveling per FOB of 5 Minutes.
Because the Chance of 30% that there is a Sqad who deliver Crates lets say you need for the Crate Support Part 5 Minutes Per FOB.
So we can say that the average time to build a Fob is 10 Minutes.
To have a good play you need 4 FOB?s per Team
this are 40 Minutes of tiring work, (if the enemy dont destroy your fobs)
Ok now look what happend in Real
You play Muttra at MEC Side on a Public Server.
First, one of these super Boons get a Sniper or HAT kit and because he has not enough ammo he take the Support truck and drives him to the *** of the World.
The Other Truck is taken by the Mortar Sqad and is even gone.
So you need at the beginning 15 minutes to get a Truck.
--> 15 Min 0 FUN/Gaming--> 15 Running
Now you have a Truck and reload ist and Drive to the position where you want to Build this Fob
-->25 Minutes 0 FUN/Gaming--> 15 Running --> 10 Driving
Now you Build 4 Fobs, During that you Die Twice because of a APC and a Helo
-->100 Minutes 0 FUN/Gaming--> 25 Running--> 50 Driving --> 20 Sheveling --> 5 Waiting for Truck Respawn
Ok 100 Minutes are Gone and you are happy to get in Fight
Heres a Cut First your experience than lets see what paralel happens at the other Team
You Drive your Truck back and run 5-10 Minutes to the front because there is no Vehicle in base you can use alone. (or you waste the Support Truck)
After 10 Minutes of Fighting you Die and see that There is Not only one FOB ???? WTF????
-->120 Minutes 10 FUN/Gaming--> 30 Running--> 55 Driving --> 20 Sheveling --> 5 Waiting for Truck Respawn 5 Waiting for Taxi (if you have Luck)
At the same time at the other Team
They see that their enemy stand good. So one take the Commander Position
---> 3 Min Waiting for UAV during that this player organize the Communication to Apc Sqad, Cobra Sqad, Mortar Sqad , and one Infantrie Sqad.
After this he give
The Cobra the Coordinates of the first FOB
The APC the Position of the second FOB
The Mortars the Position of the only FOb you havent build because of the MEC Mortar Sqad
The Infantrie The Position of FOB 3
And on the Only Defendet FOB he set the AREA attack.
.... after 5-10 Minutes of being commander the Whole Work of 100 Minutes are gone
Sorry, i love PR, i gamed it last Year for several Months, and the last 2 Weeks for nearly 100 Hours. But Really, You cant Hide A Fob, theres NO WAY to hide a fob in for example Muttra. The only 2-4 Places Where you can hide a Fob are Known by all older Players. And so its really a Joke, you have 3 Choices on Public servers
1: Build the Fobs nearly the Full time of game, so have no fun but your Team win.
2: Dont Build the FOBS, Loose the round and run the most time over the map
3: Play like the most Boons and play only with Vehicles .... Shit on the Infantrie.
Really, or what do you thing, why is there on Publik this lack of Really Inf Sqads.
As a suggestion
Make the Fobs Himselfs Placable inside rooms so they wouldnt be Destroyed so fast, beacuse its really possible to hide them. (for the assets its ok... the bonus of a HMG or so is the work and the possibility of Spotting Worth)
Make it Possible (maybe by a Sourrounding Box) that Crates wouldnt be Destroyed so fast by Mortars and co.
Place more Vehicles on the Maps like Unarmed Jeeps or maybe Bikes, its not realistic that on a fight like muttra 20 APC get Destroyed but only 100 Infaterists. A Ration of 1 to 5 or 1-10 from Inf to Amored Vehicles is ..... not really Really
For me i can only say, i wont to be a boon so i wouldnt play only with Vehicles, and i wont play a Jogging Simulator. So i look on for a few Days or Weeks and if theres no Change i will look back in a Year .... Sorry its a Game , and i play for fun not for the things i Could have on Work.