Page 1 of 1
[Help] Setting Up BF2 Editor
Posted: 2010-10-25 10:40
by Reddeath
In my pr_edit/objects/ folder I have 23 zipped files in which I read that I need to extract.
Trying to highlight and extract all of them leads to a diagnostic error, I can however extract 1 by 1. So I go ahead and extract common_client.zip into the object folder and what I get is a folder titled "common". That is fine and I go on to common_server.zip extract..but wait it is also "common".
What do I do exactly to extract all of these files?
Re: [Help] Setting Up BF2 Editor
Posted: 2010-10-25 10:45
by Rhino
Yes that's correct, client and server files extract into the same place, they just have diffrent files in each (server.zips are used by the servers that run PR, and also by clients and client.zips are only used by the clients playing on the servers).
The order you need to extra files is first the client files, then the server file on top of it, then if there is a "patch .zips" on top of them, extra the client patch first (if there is one) and then then server patch on top of that.
You should how ever be able to extract all the zips at once (but if you do, extract them in the order above, so all the client.zips first, then the server.zips etc). What archive tool are you using? I would recommend winrar or 7zip.
Re: [Help] Setting Up BF2 Editor
Posted: 2010-10-25 15:19
by Reddeath
Just solved my problem, whenever I would attempt to extract into the pr_edit/objects folder I would get "access denied" or a file path error so what I did is extract it all to a folder on the desktop and then place the files into the objects folder. Thank you for the quick response
Re: [Help] Setting Up BF2 Editor
Posted: 2010-12-10 01:11
by Wh33lman
so if im understanding this right, the filepath should look like:
mods > PR copy > objects >common >(everything that was in common_client)
and then everything that was in common_server gets extracted into the same common folder?
Re: [Help] Setting Up BF2 Editor
Posted: 2010-12-10 07:57
by Amok@ndy
yes thats right