Page 1 of 1
Is this version the best one? Wich defects you see?
Posted: 2010-10-27 13:00
by Idiosincrasia
I didnt like any new version except this one that I LOVE IT. U repear all t defects of other versions like the weapon of Zeus, the sniper-machinegun SAW, it killed t game. U made caches not so sensitive, u put dressing to all insurjents, u made more blind the hurt people, you made better rallys, you include mortars.... IS PERFECT!!! There is still needed more AA in insurgent maps, sometimes a noob take it and if there is good pilot, is impossible defeat them (i saw 70-0 death of pilot)
Just I miss old map system, this one is completely messy (M12? come on) u need 10 sec for see t coordinates, then appear a bullet in you head.
I miss as well t molotov, IT WAS GREAT, i love them and now i dont see them, seems you put off.
I dont like the new system of granadier, you can not engage good in horizontal way
What you think guys?
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 13:20
by USMCMIDN
I know molotov was taken out because it was rly buggy... It would burn through buildings and do damge to vehicles unrealistically... IDK if they can fix that, but if they can thumbs up.
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 13:24
by sweedensniiperr
Wait until, the feedback is open then you can rant how much you'd like.
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 13:31
by Spec
I dont like the new system of granadier, you can not engage good in horizontal way
It's pretty damn accurate once you got used to it, imo. Can easily engage targets at 300m+ with it.
I like the new grid system as well. They had to increase the number of grids so they could get such nice numbers as 50 / 100m per sub-grid. Very easy to estimate ranges this way.
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 13:44
by Scar
I hate the new INS mode... insurgents are inmortals and the BLUFOR it seems they forget to wear Kevlar and helmets, one hit and u r dead.
And the German Puma can only take one rpg?! unrealistic!.
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 13:50
by Idiosincrasia
sweedensniiperr wrote:Wait until, the feedback is open then you can rant how much you'd like.
I advice you to learn to read or put more attention before of give your opinion. If you see mostly things I have said was positive of this version... i love this version, we are not ranting, we just want to make the creators know how it could be even better
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 13:53
by zloyrash
I cant hit anyone now! I shoot, shoot, shoot, shoot... but miss!
Dont understand the way rifleman with scope shooting and recoil.
Have anybody have the same problem?((

Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 13:53
by xambone
In muttrah city we say " the old A7 mountains " This new map thing is twisted and delays my gameplay so annoying but other than that this patch is great. I love playing US but Mec is so so so so boring, if it werent for mumble i dont know if id play.
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 13:55
by Setubal
I found Taliban maps too laggy, any sugestions?
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 14:02
by Elektro
Scar wrote:I hate the new INS mode... insurgents are inmortals and the BLUFOR it seems they forget to wear Kevlar and helmets, one hit and u r dead.
And the German Puma can only take one rpg?! unrealistic!.
If you get hit in the head by a rifle you are pretty much out of business, AFAIK this counts IRL too.
Are you sure that it was an RPG that hit you and not a SPG-9?
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 14:09
by igno2k
I think the map system is better and more accurate, but of course it takes some time getting used to. Just like the grenadier, that's awesome!
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 14:30
by kaufman_23
igno2k wrote:I think the map system is better and more accurate, but of course it takes some time getting used to.
what this guy said.
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 14:46
by AquaticPenguin
Scar wrote:I hate the new INS mode... insurgents are inmortals and the BLUFOR it seems they forget to wear Kevlar and helmets, one hit and u r dead.
And the German Puma can only take one rpg?! unrealistic!.
Generally the blufor bullets are smaller than the ones the insurgents are using, and lack a bit in stopping power. The reason you might perceive insurgents as being immortal is because they now have medi-patches, which can be rearmed at caches, but also bear in mind that with the new on-screen bleeding effect being much denser than before, being injured makes you pretty inneffective, even if you can try to mitigate it with a patch.
As for the body armour, a helmet won't stop a bullet, and body armour isn't as effective as you make it out to be, especially at close PR ranges against large calibre rifles.
Are you sure your Puma wasn't hit by an SPG-9 or a tandem warhead RPG? I found most of the time it sets the vehicle on fire, so you have time to bail out. I doubt there are many vehicles which you can take a hit from an RPG and continue on as though nothing had happened.
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 14:54
by boilerrat
I miss the molotovs, otherwise this is pretty good.
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 14:56
by boilerrat
AquaticPenguin wrote:Generally the blufor bullets are smaller than the ones the insurgents are using, and lack a bit in stopping power. The reason you might perceive insurgents as being immortal is because they now have medi-patches, which can be rearmed at caches, but also bear in mind that with the new on-screen bleeding effect being much denser than before, being injured makes you pretty inneffective, even if you can try to mitigate it with a patch.
As for the body armour, a helmet won't stop a bullet, and body armour isn't as effective as you make it out to be, especially at close PR ranges against large calibre rifles.
Are you sure your Puma wasn't hit by an SPG-9 or a tandem warhead RPG? I found most of the time it sets the vehicle on fire, so you have time to bail out. I doubt there are many vehicles which you can take a hit from an RPG and continue on as though nothing had happened.
Larger bullet in the Insurgent guns going slower makes a much larger cavity, meaning more damage.
Although I think blufor guns like the M4 would have much better penetration with it's smaller and faster bullets.
This version is quite nice, besides the removal of my precious molotovs.
Sorry for the double post, I'm in class and forgot I just posted... You may remove the one above this
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 15:02
by PatrickLA_CA
I dont like the grenadier system too, It is too easy now... every one can give a headshot with it at the moment.....
Re: Is this version the best one? Wich defects you see?
Posted: 2010-10-27 15:22
by Dunehunter
Wait for the feedback forums to be re-opened please.