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[Help] Movement Of Objects Doesnt Happen In Real Time
Posted: 2010-10-31 20:09
by Spyker2041
Hey guys.
Yesterday I just loaded up my editor and this happened. Basically when moving objects it does not happen in real time. Their position only updates once I let go of the left click. Anybody know how to fix this.
VIDEO
Thanks
Re: [Level Editor] Movement Of Objects Doesnt Happen In Real Time
Posted: 2010-10-31 20:23
by J.F.Leusch69
Re: [Level Editor] Movement Of Objects Doesnt Happen In Real Time
Posted: 2010-10-31 20:25
by AFsoccer
The only solution I've seen is to open Photoshop and then close it before starting up the Editor.
1. Open photoshop
2. Close photoshop
3. Open Editor
So I think , even the fix posted above won't work unless you have Photoshop. Make sure to read through that entire post.
Re: [Level Editor] Movement Of Objects Doesnt Happen In Real Time
Posted: 2010-10-31 23:47
by Spyker2041
Thanks that made it work, didn't think it was a vista related issue as it worked fine before today.
Re: [Level Editor] Movement Of Objects Doesnt Happen In Real Time
Posted: 2010-11-01 15:58
by Zeno
the most random fix for a bug ever
Re: [Level Editor] Movement Of Objects Doesnt Happen In Real Time
Posted: 2010-11-01 16:01
by Rhino
Zeno wrote: the most random fix for a bug ever
lol, you should see some of the fixes in .96 to some of the bugs in .95
Re: [Level Editor] Movement Of Objects Doesnt Happen In Real Time
Posted: 2010-11-01 16:12
by Zeno
[R-DEV]Rhino wrote: lol, you should see some of the fixes in .96 to some of the bugs in .95
please elaborate
Re: [Level Editor] Movement Of Objects Doesnt Happen In Real Time
Posted: 2010-11-01 16:28
by Rhino
I can't go into it until .96 has been released as it would reveal a huge exploit.
Re: [Level Editor] Movement Of Objects Doesnt Happen In Real Time
Posted: 2010-11-01 16:41
by Zeno
[R-DEV]Rhino wrote: I can't go into it until .96 has been released as it would reveal a huge exploit.
the search is on
Re: [Help] Movement Of Objects Doesnt Happen In Real Time
Posted: 2010-12-06 14:26
by doop-de-doo
spawn_object_tactical_nuke!
damn...failed... jk