[Map] Operation Sandpiper (4km) [WIP]
Posted: 2010-11-09 01:25
Map Name: Operation Sandpiper
Map Size: 4km
Map Region: A generic desert area in Iraq with an oilfield
Map Factions: USA vs MEC.
Map Focus: Combined Arms.
Minimap Image: (included in screenshot)
Screenshots: http://img843.imageshack.us/img843/5817 ... hot1pf.png
Videos: None atm.
As seen in the screenshot above, this is very much a work in progress at it's early stages. I plan to get the the tincturing done before moving on to terrain (though I've done some in the screenshot) and the objects of the map itself. This is very much going to be vehicles as the main force, and probably going to be infantry's worst nightmare on the map. The vehicles are going to be MBTs, APCs, Jets dominant (64), attack helicopter dominant (32), AAs, jeeps, TOW humvees, transport helicopters (for obvious reasons, i'm going to have a larger town where you can't really surround it by armor and need infantry) and scout helicopters. I have yet to think of a reliable asset implementation for the 16 layer.
This is not influenced on the movie in any way, shape, or form. This is actually my second map for BF2 (my first I lost all of my progress a while back) and I'd like a helping hand whenever needed. Right now, I only have one question (which I will implement, but very later on)- How do you allow aircraft to hover outside the combat zone, as I know this has been possible, but haven't tried.
Please keep all feedback constructive and nice, thanks!
(edit)*note* This will basically be all on my free time seeing that I have school, so don't always expect updates often
-Back story- The US Army has made a surprise attack on a desert area that is controlled by the MEC. Their plan is to secure the oil field and refinery, as well as their main goal, the area overlooking an important road for their supply line. The army has employed fast acting air support, as well as some armor in the area. Being a blitz, their supply line is thin and their tanks are limited. The MEC, taken by surprise, has aircraft, but few of them, and they are being supplied. They have two transports already ready and a scout helicopter radioed in the USA movements. They have armor stationed in the area, but most in the surrounding areas have been deployed to other fronts. BMPs and tanks are coming to the area from a base some distance, but in the safety of AA support. They have AAs and the armor, the Army has air superiority, numbers and quite a lot of tanks, but almost no reinforcements for them. This is high stakes for both side, as pushing the other out could turn in favor the battles.
Map Size: 4km
Map Region: A generic desert area in Iraq with an oilfield
Map Factions: USA vs MEC.
Map Focus: Combined Arms.
Minimap Image: (included in screenshot)
Screenshots: http://img843.imageshack.us/img843/5817 ... hot1pf.png
Videos: None atm.
As seen in the screenshot above, this is very much a work in progress at it's early stages. I plan to get the the tincturing done before moving on to terrain (though I've done some in the screenshot) and the objects of the map itself. This is very much going to be vehicles as the main force, and probably going to be infantry's worst nightmare on the map. The vehicles are going to be MBTs, APCs, Jets dominant (64), attack helicopter dominant (32), AAs, jeeps, TOW humvees, transport helicopters (for obvious reasons, i'm going to have a larger town where you can't really surround it by armor and need infantry) and scout helicopters. I have yet to think of a reliable asset implementation for the 16 layer.
This is not influenced on the movie in any way, shape, or form. This is actually my second map for BF2 (my first I lost all of my progress a while back) and I'd like a helping hand whenever needed. Right now, I only have one question (which I will implement, but very later on)- How do you allow aircraft to hover outside the combat zone, as I know this has been possible, but haven't tried.
Please keep all feedback constructive and nice, thanks!
(edit)*note* This will basically be all on my free time seeing that I have school, so don't always expect updates often
-Back story- The US Army has made a surprise attack on a desert area that is controlled by the MEC. Their plan is to secure the oil field and refinery, as well as their main goal, the area overlooking an important road for their supply line. The army has employed fast acting air support, as well as some armor in the area. Being a blitz, their supply line is thin and their tanks are limited. The MEC, taken by surprise, has aircraft, but few of them, and they are being supplied. They have two transports already ready and a scout helicopter radioed in the USA movements. They have armor stationed in the area, but most in the surrounding areas have been deployed to other fronts. BMPs and tanks are coming to the area from a base some distance, but in the safety of AA support. They have AAs and the armor, the Army has air superiority, numbers and quite a lot of tanks, but almost no reinforcements for them. This is high stakes for both side, as pushing the other out could turn in favor the battles.