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7.62: energy loss and damage

Posted: 2010-11-26 19:10
by Doc.Pock
:idea: I think that power of 7.62+ ammo should be smaller at the start then get up again and fall back down as it is to fast (thats why they made 5.56mm) and just goes thrue the body and doesnt do much damage.

sorry if its been suggested before (didnt find anything) or if its hardcoded.

[R-DEV]s Take a Look At This :)


User warned for Vague thread title: it previously read 7.62....

Re: 7.62...

Posted: 2010-11-26 19:17
by Zimmer
I am pretty sure the DEVS knows what they are doing they do have people who have served and been more days on tour in different regions in the world then most of us have played PR in Hours.

Its not like this is something new for most people especially the devs.

EDIT: and I also believe its not possible to make it like you suggest, but I am no expert.

Re: 7.62: energy loss and damage

Posted: 2010-11-26 20:11
by Bluedrake42
Doc.Pock wrote: :idea: I think that power of 7.62+ ammo should be smaller at the start then get up again and fall back down as it is to fast (thats why they made 5.56mm) and just goes thrue the body and doesnt do much damage.

sorry if its been suggested before (didnt find anything) or if its hardcoded.

[R-DEV]s Take a Look At This :)


User warned for Vague thread title: it previously read 7.62....
uhhhhhh... what? your post doesn't make that much sense, try and rephrase

Re: 7.62: energy loss and damage

Posted: 2010-11-26 20:14
by Alselius
It hurts pretty much if you have a hole going through the whole of your bofy, I believe.

Re: 7.62: energy loss and damage

Posted: 2010-11-26 20:37
by J.F.Leusch69
every caliber in PR has different specs which are:
damage (together with its own material which also affect the damage)
distance where it starts to loss energy/damage
gravaity

so its already in the mod.

locking