[Help] Undergrowth won't show in editor or ingame
Posted: 2010-12-16 18:24
Hey guys, got a problem. I am finishing a map off for someone, they have set up their UG and it is painted on the map as you can see but the UG won't show up in the editor or ingame.
Here is his undergrowth.cfg
Here is his undergrowth.cfg
Code: Select all
ViewDistance 150
ViewDistanceFadeScale 0.5
ViewDistanceHeightScale 0.4
ViewDistanceHeight2Scale 0.4
ViewDistanceStreamingScale 1
PatchSubdivide 15
SwayScale 0.15
LightingScale 1.8
AlphaRef 0.15
Material main_land_vegi 1
{
GeneralHeight 0
Type 1
{
Mesh hexagon
Texture Defaultgrass2
RandomSizeScale 0.6 0.5
Density 0.5
Variation 1
TerrainColorScale 1
TypeSwayScale 0.3
Skew 0
}
Type 2
{
Mesh deadgrass
Texture grass_mix4
RandomSizeScale 0.5 0.7
Density 0.09
Variation 1
TerrainColorScale 1
TypeSwayScale 0.4
Skew 0
}
Type 3
{
Mesh hexagon
Texture grass_mix
RandomSizeScale 0.7 0.8
Density 0.5
Variation 1
TerrainColorScale 1
TypeSwayScale 0.3
Skew 0
}
Type 4
{
Mesh NC_FernUG01
Texture NC_FernUG01
RandomSizeScale 0.7 0.7
Density 0.04
Variation 1
TerrainColorScale 0.7
TypeSwayScale 0.4
Skew 0
}
Type 5
{
Mesh kelp01
Texture kelp01
RandomSizeScale 0.2 0.1
Density 0.015
Variation 1
TerrainColorScale 1
TypeSwayScale 0.3
Skew 0
}
Type 6
{
Mesh hexagon
Texture Defaultgrass
RandomSizeScale 0.7 0.5
Density 0.5
Variation 1
TerrainColorScale 1
TypeSwayScale 0.4
Skew 0
}
Type 7
{
Mesh deadgrass
Texture fieldgrass
RandomSizeScale 0.5 0.6
Density 0.02
Variation 1
TerrainColorScale 1
TypeSwayScale 0.4
Skew 0
}
Type 8
{
Mesh deadgrass
Texture flower
RandomSizeScale 0.5 0.4
Density 0.07
Variation 1
TerrainColorScale 1
TypeSwayScale 0.3
Skew 0
}
}
Material garden 2
{
GeneralHeight 0
Type 1
{
Mesh hexagon
Texture grass_mix
RandomSizeScale 0.3 0.2
Density 8
Variation 1
TerrainColorScale 1
TypeSwayScale 0.2
Skew 0
}
}
Material stones 3
{
GeneralHeight 0
Type 1
{
Mesh ME_genrock01
Texture ME_genrock01
RandomSizeScale 0.3 0.2
Density 0.2
Variation 1
TerrainColorScale 1
TypeSwayScale 0
Skew 0
}
}