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[Help] BF2 dedicated server crashes
Posted: 2010-12-18 23:40
by temexter
Greetings from snowy Finland - 39 cm in Helsinki ATM, last week it was 51 cm
And to the point: I tested faction with BF2 dedicated server. Everything seems to work fine. I'm using Silent Eagle as test map and replaced vehicles with current placeholders.
We tested with NautaFIN and capped Air Field and helos, jets etc spawned okay. Then suddenly server crashed with error message:
Very strange... Any ideas what the heck might be the reason?
Re: [Help] BF2 dedicated server crashes
Posted: 2010-12-20 14:04
by [DC]Miller
temexter wrote:Greetings from snowy Finland - 39 cm in Helsinki ATM, last week it was 51 cm
And to the point: I tested faction with BF2 dedicated server. Everything seems to work fine. I'm using Silent Eagle as test map and replaced vehicles with current placeholders.
We tested with NautaFIN and capped Air Field and helos, jets etc spawned okay. Then suddenly server crashed with error message:
Very strange... Any ideas what the heck might be the reason?
We have the same Problem
Re: [Help] BF2 dedicated server crashes
Posted: 2010-12-20 14:37
by AncientMan
More than 8 seats in a vehicle as a guess? Something is 9, when 8 is the limit, that is what the error message is saying...
Re: [Help] BF2 dedicated server crashes
Posted: 2010-12-20 19:40
by temexter
The values 0 to 8 indeed could point to some vehicle seats count. But not in this case unfortunately... Instead after some googling forums searchs, i suspect MagSize or NroOfMags.
I pinpointed crash to F-18 (us_jet_f18, which is atm used as placeholder jet plane). When i change weapons with "F"-key the crash occurs when i have scrolled through weapons back to first one.
Moreover checked F-18 con files but there is no MagSize set to 9

Re: [Help] BF2 dedicated server crashes
Posted: 2010-12-20 19:50
by Amok@ndy
why dont you use assets that are already ingame and confirmed workin ? would save your time !
Re: [Help] BF2 dedicated server crashes
Posted: 2010-12-20 20:03
by J.F.Leusch69
item indexes either in a kit or vehicle
Re: [Help] BF2 dedicated server crashes
Posted: 2010-12-20 21:31
by temexter
[R-CON]Amok@ndy wrote:why dont you use assets that are already ingame and confirmed workin ? would save your time !
Sir, yes Sir i am using assets already in game. Unmodified US F-18 (us_jet_f18 which uses vBF usair_f18 ).
Nevertheless i'm going to retexture it.
[R-DEV]J.F.Leusch69 wrote:item indexes either in a kit or vehicle
I'd like to point out, that everything works when the mod is run locally. The crash occurs at server side (BF2 dedi server throws said error msg).
The reason for running the mod in BF2 dedi server is simply to make it possible for my team to test the mod in game with multiple players (which need i think you'll relate to

).
Re: [Help] BF2 dedicated server crashes
Posted: 2010-12-20 21:57
by Amok@ndy
temexter wrote:Sir, yes Sir i am using assets already in game. Unmodified US F-18 (us_jet_f18 which uses vBF usair_f18 ).
Nevertheless i'm going to retexture it.
the us_jet_f18 is not a confirmed working vehicle or do you know any map where it is used ???
Re: [Help] BF2 dedicated server crashes
Posted: 2010-12-20 22:18
by temexter
[R-CON]Amok@ndy wrote:the us_jet_f18 is not a confirmed working vehicle or do you know any map where it is used ???
I don't know about confirmed or working, but it is in .957 release build. So one could suppose it is usable.
As for maps: my bad, it sure is F-16 in Silent Eagle

ops:
e: or in fact was...
Re: [Help] BF2 dedicated server crashes
Posted: 2010-12-20 22:38
by Amok@ndy
yes it was an F-16 on Silent Eagle the same used on Kashan