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Remove Shotgun from Russian Rifleman specialist kit.
Posted: 2010-12-24 08:53
by samogon100500
Hi.
My suggestion is to remove shotgun from Russian specialist kit.
Regular Forces don't use shotguns.You never see shotguns on photos(Except for SF).
Doors can be unlocked by Incendiary grenade.Arrests no needed cuz Rus army don't fight on insurgence maps(Iron ridge have Militia they cannot be arrested)
For balance - give them 4 FRAG grenades or 2 FRAG/2 SMOKE grenades.
P.S Russian MA have same ideas,its just thread for discussions.
Re: Remove Shotgun from Russian Rifleman specialist kit.
Posted: 2010-12-24 10:49
by ComradeHX
I agree.
I never know why the shotgun was there... it was single-shot so it was not any better when capitalists start spraying their semi-auto shotguns.
With the most recent patch, shotguns also have deviations(therefore not as effective as noob stick as it was before); so why not just remove it for the russians altogether? And I know 6sh92 holds more than two grenades.
Re: Remove Shotgun from Russian Rifleman specialist kit.
Posted: 2010-12-24 12:40
by Zrix
durr, nevermind this post
Re: Remove Shotgun from Russian Rifleman specialist kit.
Posted: 2010-12-24 18:21
by ShockUnitBlack
No. Every other Rifle Specialist has a shotgun, the Russian one deserves a shotgun too. The realism point is somewhat void too, considering that if we wanted to do total equipment realism, the Russians wouldn't likely have their sniper rifle, the SV98, as it isn't standard issue.
Re: Remove Shotgun from Russian Rifleman specialist kit.
Posted: 2010-12-24 22:21
by USMCMIDN
ShockUnitBlack wrote:No. Every other Rifle Specialist has a shotgun, the Russian one deserves a shotgun too. The realism point is somewhat void too, considering that if we wanted to do total equipment realism, the Russians wouldn't likely have their sniper rifle, the SV98, as it isn't standard issue.
not to mention the optics on their weapons...
But hey keep the shotgun... if there ever was a map against the evil Chechen militia then there u go!!!
Re: Remove Shotgun from Russian Rifleman specialist kit.
Posted: 2010-12-25 10:10
by Imchicken1
If every specialist kit had something unique, i'd say yes. But since they're all the same, keep it. Incindieries may open doors, but they make alot more noise, last alot longer, and attract alot more attention.
Remember, gameplay>realism
Re: Remove Shotgun from Russian Rifleman specialist kit.
Posted: 2010-12-25 15:21
by Jigsaw
Thread closed due to suggestion for a faction for which we have an active MA.